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By the way, both the guide window and the waypoint arrow can be moved anywhere on screen, independently of each other. I usually keep the arrow top center and the guide at the bottom right, but go ahead an put it anywhere it makes sense for you. You can even disappear the guide window anytime you like. No point in having it up while you’re raiding the other side’s towns, right? 😉
After you’ve configured everything to your liking click the orange “Post” button to create an auction. Afterwards, you should see your auction appear in the Auctions List. If you happen to sell your entire stock of an item the Auction Tools will automatically select the next item in the Inventory list. This auto-selection feature, combined with the auto-configuration of prices and auction settings, allows for quick back to back posting, which should drastically reduce the time it takes to list all of your items. Be careful when you do this though as you may want to make tweaks occasionally.
Talk to NPC – A “talk to” line means you need to speak with a non-playable character (or NPC) in order to perform the required goals of the step. A 3D render of the NPC in question will show up in the Model Viewer if you have it enabled for easy finding. Clicking on the name of the NPC with the guide viewer will auto-target that NPC if they are in range.
A text editor is used to edit plain text files (hence the name). They need to be distinguished from word processors. Word processors allow text formatting (such as making text bold or italics). Thus they don't save plain text files but document files instead. On Windows, "Notepad" is a (very limited) text editor, whereas "Wordpad" and especially "Microsoft Word" are word-processor. You may use "Notepad", but you can't use "Wordpad" or "Microsoft Word".
Level your hero. You need to start leveling him from the moment you have 2-3 units. This isn’t necessary. If you have KotG, DH, BM, FS, or AM you don’t even have to wait for units. However, with the help of units, your hero can very easily overcome creeps. Among players there is a certain understanding – creeping. Creeping is the destruction of neutral units in order to gain experience. If you kill a creep you earn gold. A gold number and a plus sign will appear on the screen. Sometimes, you need to kill them in order to earn more gold for building purposes.
Kill NPC – A “kill” line represents one of the many types of quest objectives you will come across. This line essentially tells you to kill a certain named type of mob. Like “talk to” lines, the mob in question will show up in the Model Viewer which makes it really easy to know what you need to kill. Sometimes these lines will require you to kill a certain numerical amount of the mob, in which case the number will be displayed and will dynamically update as you kill each mob to show you how many you have remaining.
If you’d like to search for deals or buy items not specifically mentioned in our guides you can do so using the Add Item feature. To do so, open the Buy Tab and click the “Add Item” button to activate the search mode. Type the full name of the item in the input field and click Search. You can define custom parameters such as the max price you’re looking to pay and the amount total you wish to buy. When you find the item you’re after in the search results click the left icon to add it to the Shopping List.
I have a problem since the new patch gone live today. The markers on the map like villages, delves, anchors, bosses are missing (I use addon for skyshards and lorebooks, they are good). When i disable the addon and reload my UI all these listed markers are back. And when I turn back the addon, the markers are gone again. Don't know if only I have this problem, but if this is a common thing or a whole new problem, I wanted to report it, maybe someone can help me.
I'd rather not have to manually re-do all the settings for all my addons in-game unless it's absolutely necessary (since I don't have memorized what the exact settings are I use, so I'd have to take screenshots of them all and then remake the settings to match the screenshots). So I'd rather get some more input about this problem before I try troubleshooting it that way.
The various widgets have several Events that can occur and if we want to declare a Widget Handler to process the event we include the event name under the Scripts tag of the widget we are interested in. Not every widget has the same set of events. In this example, we are interested in an event named 'OnLoad'. The OnLoad event happens when the widget is loaded into the UI. For this example, we want the OnLoad event to run the script named HelloWorld. This script was defined in the HelloWorld.lua as a function.
Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
BlackWow Pro takes the best properties of BlackWow Classic and makes it perform even better to satisfy the needs and demands of the professional detailer. BlackWow Pro works on both interior and exterior surfaces whether painted, vinyl coated, rubber, or plastic. Packaged in a 16 fl oz bottle with a twist cap, dispensing is easy and fast on a variety of applicators. BlackWow Pro can be applied to any colored material in seconds and lasts 6+ months. BlackWow Pro and BlackWow Classic only share the smell (watermelon candy), and the color in common, otherwise they are completely different formulas and silicones developed with two very different goals in mind for different users. BlackWow Pro is all about fast absorbing, easy to spread, flexible on multiple surfaces, flexible application methods in a large professional size. BlackWow Classic is all about super concentrated tiny amounts spread out to sizable areas and lasts for many months once absorbed.
WeakAuras 2 can be pretty complex and daunting for some players, but it’s another great organizational tool. It reorganizes buffs and status screens in a customizable way, so you can view them how you want to. It is a bit difficult and confusing to start these customizations, but thankfully there are templates that already exist for most of the basic customization options.
Try not to have your hero killed in battle. It is always better to leave and heal instead of losing your hero. If you lose your hero, you’ll lose money. The higher the hero’s level, the more you paid. Second, summoning another hero will take time, which also depends on the hero’s level. If your hero dies, your army will be left without a leader, this will ultimately lead to your defeat.
"UI Elements", or "Widgets", are all of the tiny bits of graphics that make up the User Interface. WoW uses XML to layout everything that you see on the screen. Additionally, when things happen (called "events", remember?) to the widgets on the screen, event handlers (i.e. functions) can be called to perform whatever action you want. We will see shortly how we tell WoW which widgets we are interested in and which events we want to be handled by which event handler.
How is this better than the in-game quest helper thingie? While that shows you the destination of your quests it doesn’t show you the best order in which to take them, which to skip, and when to move on (such as when you’ve out leveled the area.) . Zygor’s show you the optimum path to take to complete the most quests in the least time, which will save you lots of time over the quest helper.
A few years ago a wow promotion came out that gave you a FoS for leveling a character from 1 to 20. So i started leveling a Horde rogue since i'd never played Horde (and i've played since vanilla), and the fun I had experiencing the "other" side was super fun and nice and I actually saw a lot of cool stuff and actually sorta-kinda got that old "vanilla" feel of exploring things for the first time.