Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.

I’ve reviewed my fair share of Guides. If, much like me you’re fed up with guides which can be put together inside a messy manner you don’t have to worry about that with Dugi’s Guide.The writer has done a great job making certain you spend more of your time and effort learning his substance than looking by way of his guide for what you’d like to learn.
Common methods of power leveling include doing only those quests which are most efficient in terms of experience over time, and analyzing the quests in a given zone so as to do them in the most efficient order possible. Remember, the idea of power leveling is speed and efficiency--you may wish to obtain an addon that will show you how much experience per hour you are gaining to test your techniques. Additionally, ensure your character's talent build is crafted for maximum endurance. You want as little downtime (walking, drinking, eating, crafting, typing, etc.) as possible.

Fishing requires much time and does not yield much profit until its later levels. Unless you enjoy it for its own sake, avoid seriously delving into fishing until your level limit. It is not a bad idea to do a little when starting out a new character on a new server, though - the gray items you fish up sell for good money to a starter, which can help you out with your other tradeskills.
You could and it does make it even simpler (one button does it all) but I recommend against it. You would have to trust the undercut value. Because it also does a scan for the item when you alt click you can see that quite often there will be someone artificially lowering the item price in hopes to drop the price and buy it cheaper. Say some herb usually sells in stacks of 20 but the price for a single unit is 40g, which can go unnoticed (if no add-ons you'll only see the full price of the stack, not by unit) . Someone can easily pick one unit of that herb and post it at 20g or less.
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
Our old friend Quest Helper isn’t updated for the client, but there’s !Questie and MonkeyQuest to help you track available quests and their objectives. The biggest challenge to leveling up in the beta is searching for where the quest objectives are, so if you’re looking to hit the level 30 cap fast — or just the level 5 cap in today’s stress test — you’ll need one of these.

Another part I like about Dugi’s leveling guide is the ease of use. You’ll be given the guide in different forms so that you can find the one that fits you. For those that like to have a printed guide alongside them he provides you with a printable and image heavy version of the guide. A very powerful system Dugi uses is his in-game leveling addon that permits you to play without having to take your focus with the game itself. The addon adds a tiny window for your World of Warcraft game that tells you what area of the guide you’re at and how to proceed next.

Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. You can find a list of all Essences available in Rise of Azshara here.
- The auto trash sell feature is also incredible, but I always had issues with it selling gear efficiently. Often I have to open my bags 2-3 times if I have a lot of trash, because it can't clear it all in one go. There's also a very noticeable delay with this feature when opening the bags, almost like the bag UI is freezing for a few seconds, then it clears. I've started using a different add on for auto selling trash and it does it all instant, no hiccups, no nothing. Just one swift move.

I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.


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This section will be a brief section to look at the talent advisors in both Dugi’s guide & Zygor’s guide.  For new players having a talent advisor is a perfect feature, as you probably don not really know what talents are good and what talents are not.  Even for us experienced players; rolling an alt might be difficult at first as we have to research good talent builds for leveling.
You could and it does make it even simpler (one button does it all) but I recommend against it. You would have to trust the undercut value. Because it also does a scan for the item when you alt click you can see that quite often there will be someone artificially lowering the item price in hopes to drop the price and buy it cheaper. Say some herb usually sells in stacks of 20 but the price for a single unit is 40g, which can go unnoticed (if no add-ons you'll only see the full price of the stack, not by unit) . Someone can easily pick one unit of that herb and post it at 20g or less.
Another part I like about Dugi’s leveling guide is the ease of use. You’ll be given the guide in different forms so that you can find the one that fits you. For those that like to have a printed guide alongside them he provides you with a printable and image heavy version of the guide. A very powerful system Dugi uses is his in-game leveling addon that permits you to play without having to take your focus with the game itself. The addon adds a tiny window for your World of Warcraft game that tells you what area of the guide you’re at and how to proceed next.

But now, the Gear Advisor starts popping up, trying to get me to put the old 360 version Ring #1 into Ring #2's slot, since iLvl 360 is better than 350. Except I can't do that, because of the "Unique-equipped" modifier. So I click "Cancel". And then the window continues to pop up after every action my character takes, over and over and over, until I get rid of the old ring by vendoring, scrapping, or destroying it. 

The Hearthstone has a cooldown of 30 minutes, but there’s a guild perk called Hasty Hearth that shaves the time by half, giving you a strong incentive to join a guild. Yes, even if it’s some random guild that invites you without warning. It may feel odd to join people you don’t know, but if they have Hasty Hearth (and most guilds do), joining can save you a lot of legwork.
Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. Tuning
Most of the time you spend leveling will involve questing and slaying monsters, but there’s also a lot of travel. Travel earns you little experience (you do gain a bit for discovering new areas), so it’s wise to keep travel to a minimum. The new level scaling system, which scales zones to your level within a preset range, helps with that. You can choose what zones you want to experience and stick with them until you finish their quests.
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
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Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
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