At level 80, I skipped Cataclysm and went straight to Pandaria. Even as my warrior leveled up, and that heirloom axe increased in iLvl along with me, Dugi still ranked that iLvl 87 sword higher. I kept picking up new 2h weapons, and Dugi kept rejecting them in favor of that Wrath sword. That's when I noticed that all of these Pandaria weapon drops, even weapons 20 iLvls higher than the Wrath sword, had secondaries under 20. So even though Dugi Gear Advisor is showing that a new weapon would provide a DPS increase, it still prompts me to re-equip that Wrath sword every time I equip a new weapon. Meanwhile, I've kept the heirloom axe in my bags, assuming that at some point its stats would once again beat whatever I had equipped, but nope, it doesn't, according to Dugi.
Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. Tuning
Skinning is a good money maker as throughout your travels you will fight many beasts. It also won't take much time, only 1-5 seconds after every beast. Miners and herbalists have to travel all the way to the nodes. Skinning also provides the passive bonus Master of Anatomy, increasing critical strike (which is especially helpful for agility-based characters who take it with Leatherworking).
This Addon solves that issue where you have 5 Paladins in your Raid and no one can decide who is Buffing what. It has a little UI that represents Different Classes in your Party or Raid. You can change what buffs you want to give out then just mash the Class Button for each Class type until they all Turn Green. If anyone is missing a buff you are assigned the Class
Pick a simple goal or idea for your AddOn. It's often a good idea to just make an AddOn that only opens a window or prints a message to get started, especially when everything is new for you. After that works the way it should, and you have learned everything necessary to make an AddOn work at all, you can move on to adding one piece at a time toward your goals. Writting software in general is often a never ending process because you can always think of something new to add or improve.

Anyway, there are no more shortcuts. There are no more "Tricks". It's just straight questing now since Blizzard nerfed other methods of leveling. You can still do dungeon spam, it just won't be as fast. You can still do BGs, it just won't be as fast. Just about the only alternative way to level that rivals questing is Pet Battles(which makes ZERO sense).

What am I supposed to do now? Is there a way to get the curse client working again? I've googled it but haven't found any useful results. Do I have to uninstall & re-install it from scratch? Has the Curse client been taken permanently offline, meaning that it's no longer viable software? Do I have to install a Twitch client and manage my WoW addons from there? If so, do I have to re-install all my addons from scratch, or will they somehow carry over from Curse to Twitch?

I've found the best way to level alts is Pet Battling over by Halfhill in Pandaria. My Nightborne Priest I got to 90 that way (the rest was WoD Treasures, then regular leveling post 100), my Mag'har Shaman I'm at 61 with 16 hours or so played. Having a second monitor to zone out and watch Netflix or whatever helps. I think it's the fastest way to get to 90 personally. I really dislike the leveling changes so I just Pet Battle now.

after leveling up im considering leaving the game, plenty of quests with bugs missing npcs and really no one in the worls, feels like a single player game. also current content is the worst possible, leveling in legion remind me of how good it was, all the spots had something i could do, i look i farmed dh hidden appearance here, bfa its like wod with 0 content and nothing better then grind.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
Created by Blizzard Entertainment and based on the Warcraft series of RTS games first released in the mid 1990s. WoW expanded on the early Warcraft single player franchise and is now a vibrant multiplayer online world, where players may engage in roleplaying, PvE, PvP, dungeon instances, battlegrounds, arenas, and raids. WoW has received four different expansions so far, including The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor, Legion, and the latest expansion Battle for Azeroth and is still going strong with another expansion in the pipeline.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
A: We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.
As the first major content release of Battle for Azeroth, patch 8.1: Tides of Vengeance is adding a number of new ways to gear up, as well as increasing the item level of rewards from existing activities. Tides of Vengeance goes live on December 11th and will add most of the new content, but Mythic+ and PvP Season 2 will not start until the new raid, Battle of Dazar'alor, releases in January, at which time the item level thresholds will increase to the new Titanforge cap of 425.

For power leveling in Warcraft, it really helps to possess a quality guide. Lately, there’s been a lot of talk about Dugi’s Ultimate WoW Guide. I haven’t been playing WoW very long, honestly, so I decided to check out Dugi’s Guide to check if it could help me level-up faster. To discover if this guide can assist you too, read my review about why I believe Dugi’s Guide is indeed popular and what it really actually did that helped me to step-up my game.
“Power leveling” is a term used to describe getting a character to max level in a short amount of time. Essentially, someone who is power leveling wants their character’s level maxed ASAP so that they can move on to “end game”—gameplay intended to challenge max level players. This is an appealing practice for seasoned World of Warcraft players due to the fact that characters are required to reach level 100 to participate in a number of the more intriguing game play options. In addition to helping a player achieve max level more quickly, power leveling differs from traditional leveling due to its focus on boosting experience points through the use of special items, promotions, and gear. Also, while traditional leveling tends to be quest-heavy, power leveling often relies on running instances rather than simply moving from quest hub to quest hub. There are several different ways to power level, and many of them can be used in combination with others for a truly speedy leveling experience.
Affliction: Endless Affliction - Your Unstable Affliction deals the same damage as normal, but its duration is increased by 6 sec. Demonology: Nether Ward - Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. Destruction: Demon Armor - Protects the caster, increasing maximum health by 10% and increases armor by 150%. Warrior
Dugi Guide, I have found, is a great solution for all those looking for an elaborate WoW Guide. Besides having the always popular leveling guides for both Horde AND Alliance additionally you get a gold earning guide, which is also the most popular Warcraft product. On top of this he covers a multitude of topics from macro’s, talent builds, profession guides and even more.
This section will be a brief section to look at the talent advisors in both Dugi’s guide & Zygor’s guide.  For new players having a talent advisor is a perfect feature, as you probably don not really know what talents are good and what talents are not.  Even for us experienced players; rolling an alt might be difficult at first as we have to research good talent builds for leveling.
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
×