No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.
Bonz has the upper hand, as his Zombie-Type monsters gain a 30% ATK and DEF bonus because of the Graveyard Field, and when they are destroyed, they just regenerate, and become even stronger from "Call of the Haunted". However, when Yugi and the gang arrive, Joey manages to figure out the Zombie's main weakness and that is their DEF is 0. Using "Shield & Sword" to switch their ATK and DEF values, Joey wins the Duel. Bandit Keith then locks the gang in, double crosses his three companions, and enters the Duelist Kingdom Finals after taking Zygor and Sid's five Star Chips by force.
Possibly the most complicated Addon I have ever used it is also one of the most powerful. You can build custom Visual and Audio warnings for virtually any situation in the Game. I have used it for Buff Stacks Low HP and Ability Cooldowns many times over the years on various Characters. Blizzard added similar Visual Warnings in Cataclysm.Git Repository: https://github.com/Geigerkind/ModifiedPowerAuras

In World of Warcraft, each character has a unique set of skills and abilities that define their role. For example, magicians –are powerful spellcasters, who use supernatural forces to attack the enemy from a distance, but in the melee – are extremely vulnerable. These features determine magicians’ strategy: to keep their distance, do the most damage and hope to kill monsters before they get to them.
If we think we come up with a smart “guide” this way, we might even be allowed to submit it to “dugiGuides” as well, for their review – and if approved, it might even be added to next update of the guide? Maybe in a new “custom” division of the guide? – ofc. if we are allowed to expand on this, we might even be allowed to write some text for the coordinates too? – or run a macro to check for a “quest flagged” If we submit it back to “dugi” – ofc. legal stuff will have to make sure they run into no trouble.
Last I wanna share a curious bug that almost freezes my game and force me to disable the addon. Anytime I add a (Citadel Crossbow [of the Fireflash]) my fps go from 75 to 22, and It's on a paladin, paladins dont even use crossbows. I noticed everytime I put something in my bags the addon takes the math and my fps goes from 75 to ~22 for a while (3 to 7 seconds) and is think it's internal and also think it's fine.
Bonz, Sid, and Zygor are then seen right before the Battle City finals. The three reside in a nearby cemetery and trick people into giving up their Locator Cards. However, Yami Bakura is not intimidated by their act and challenges them to a Duel in which the winner gets all the Locator Cards, and thus goes directly to the Battle City Finals. Bakura wins in just a few moves, and then banishes them to Hell (the Shadow Realm in the dub).
One of my favorite features is the Smart Injection System, which automatically determines the optimal place for your character to get started with the guides, based on your level and quest history. In other words, it doesn’t matter what level you are currently, you can jump right in and continue seamlessly with the guides. It also means that you don’t have to be a slave to the guides, they work perfectly even if you’re also leveling in instances, battlegrounds, using heirlooms or rested EXP. If your level ever gets ahead of the guide, just use the built-in feature to skip to the right place again. Very cool.
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