Holy: Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Protection: Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through. Retribution: Unbound Freedom - Blessing of Freedom also increases movement speed by 30%. Priest

14 Nov Guild Recruitment "JAVIDAN" This is too Early ( i know ) but we are bunch of old friends ( Retired WOW Players ) plan to come back to WOW as it was in golden age of classic. we plan to have friendly guild, aimed for enjoying events and raids and for sure PVP. so far we are : 1- Prot Tank 2- Holy Priest 3- Ferral / Resto Druid 4- Destro Warlock 5- BM Hunter 6- Pyro Mage We are Proud Horde and we miss: Resto Shaman Combat Rogue and 2 Free DPS Slot for Start; this is mandatory for starting since plan is to divide into two 5 man Groups for dungeons, Gear / lvl Up and joining initial PVP WSG and AB. We are bunch of friendly old gamers from Iran, our time zone is +3:30 GMT. we will use English as primary language in guild chat. if you like to join us on starting , please leave your name below. have a good day.Siahpoosh9 14 Nov


Notez que lors de la sortie du jeu, le mardi 27 août 2019, tout le contenu ne sera pas disponible immédiatement. Celui-ci sera déployé en 6 phases. En effet, les développeurs souhaitent attendre et voir comment la communauté s'approprie le jeu. Blizzard partagera le calendrier lorsque que les développeurs auront une idée plus claire de la façon dont les joueurs profitent du contenu. Nous vous proposons un calendrier qui sera mis à jour dès que les informations seront disponibles.
"People are asking to be able to go back and play WoW Classic as it was," Birmingham said. "We wanted to create this, almost like a snapshot in time, but we do want have these progressive content unlocks. So things like, Blackwind Lair, and Ahn'Qiraj, and Naxxramas. We want those to unlock over time, as the community is ready for them, as they progress through those various pieces of content. At the same time the systems overall we want to lock in at 1.12, where we feel like they were the most complete and balanced."

15 Nov [A] Ace of Spades is recruiting Ace of Spades is currently looking for a Raid Leader! We are looking for someone to take up the position of Raid Leader within Ace of Spades, Ace of Spades is a guild with raiding at its core, Ace of Spades within itself is always pushing for the best out of its members whether they are raiding with us or not. There are two parts to Ace of Spades comprising of its social wing which is what everyone joins as, unless they are applying strictly as a raider and its raiding department. And then we have the raiding wing whose members are aiming to always be the best that they can be whilst at the same time having fun with their friends both in and out of raids all with the mindset to help each other get to the next boss! What is expected of you as the Raid Leader: Making sure that everyone is knowledgeable on a tactic when facing a boss. Hosting the nights that the raid team is raiding. Making sure that Items are distributed fairly depending on DKP and so forth Resolving issues that arise within the raiding team that you can personally deal with [If unable to deal with them bring them to my notice as soon as possible so the issue can be resolved in a timely manner] To add and deduct correct amounts of DKP to all players within the raidWhat we look for within a Raid Leader: Knowledge of all the raids and the boss mechanics [Both current and coming out in a later patch]. The ability to communicate effectively with those in the raid team so they know what to do. Be able to talk with the people in the raid and keep a level head even when things go wrong and a wipe is forced. Experience within a leadership group [Preferably of a large group in a stressful situation]. Commitment to the raiding team as if you aren’t bothered neither will those who are raiding with you. Someone who has experience with the DKP looting system and can confidently add and deduct DKP when required. Someone who has the prior experience and raid knowledge to sort the raid teams into workable teams.If this sounds like you contact me via either Battlenet at: Devilgaming#2564 OR contact me via Discord at: Jester#6058. What we are also looking for: We are looking for both Social and Raiding players to join our Guild altogether, if you want to join and spend your time leveling up, doing dungeons or simply PvPing that is all fine as well simply contact me via the contact information above and we can get you set up! I hope to hear from you all soon.Calish4 15 Nov
Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6 Nov 15
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
15 Nov Changing sides As an old Horde player starting from the end of Vanilla, I've experienced a lot of content Horde-side and grew a bit tired of it. Now I'm torn between 2 options: 1) Recreating character that I had (this mage, actually, who's name was Xoljin before the transfer) to bathe in that nostalgia. 2) Changing a faction to get new experience. I guess there are other old-timers with the same stories, so what do you guys think? Another question, since I can't remember: was it possible to create characters of both factions on PvE and RP servers? What about RP-PvP?Арканист7 15 Nov
PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.
14 Nov Will I gimp my raid by playing Shadow Priest? I have a burning passion for shadow priest in vanilla and I mostly want to raid. I've been talking to some people I know and some of them say that they would never bring a shadow priest into raid and others say that they absolutely want 1 shadow priest in their raid group. Why the mixed reactions? From my understanding, shadow priests in classic are mainly brought to raids to buff the damage output of your warlocks with Shadow Weaving. How many warlocks would a raid need to make 1 shadow priest worth bringing over a mage for example, and am I gimping the raids DPS by taking up that raid spot?Luminé39 14 Nov
14 Nov All we wanted was Vanilla Nothing more and nothing less - And we are almost there! Now we just need to get rid the last two things: 1) Sharding 2) Loot Trading And adjust the 4 Stages to 6ish Stages. We are so close, but im beginning to see the same trend I saw back in TBC/Wrath. Back then we called them Casuals, Treehuggers and Crybabies. Later they became Wrathbabies and god knows what they are called now. They are not bad people - They just want it to be Casual/Non time-consuming ect. They asked for better gear and got Welfare Epics in TBC. They wanted to see all the content and got LFR. Slowly chipping away at the game until we have BfA today. And now they are back! They want an easy launch via. Sharding - just for a few days. Chip Chip And just in a few zones - CHIP CHIP CHIP Or maybe some dynamic respawn? CHOP CHOP CHOP And all we wanted was Vanilla.Ståål18 14 Nov
15 Nov What classes will be rare/common? Given that with Wow Classic, players will have the benefit of hindsight, what classes will be oversubscribed and which will be rare? I prefer playing spellcasters and would love to go mage, but it would be a bit boring if there were loads of other mages around. Seems like there might be. What's a good compromise, lock?Ballam37 15 Nov
I think that the token is a nice solution for the problem. Back in the days, blizzard tryed to ban gold sellers, but it was a lost cause. Instead, the token seems to have resolved the problem, letting workers that want to raid with consumables and stuffs to have the golds to do it. Personally, I don't find the gold buying really fair, but I understand that for many people is a necessity and I prefer to leave the economy and the farming spots to the player instead to the gold sellers.
I received a beta invite for Classic, and had also been an alpha and beta tester for the original game 15 years ago. That isn't unique; plenty of people in Northshire Valley had had the same experience, suggesting to me that active players who were Day 1 WoW gamers or had participated in the original tests might have gotten priority invitations to this one.
Once WoW Classic Launches As Appointed, New WoW Currency Just Like WOW Gold Must Be Provided For Almost Anything Including Exchange WoW Items. Exactly, We MMOAH, A Platform Owning Hundreds Of MMO Game Currency Including The Coming World Of Warcraft Classic Gold Keeping Up To Date And Satisfying-Full Inventory, Have Been Selling Game Currency For Several Years To Worldwide Clients, We'll Provide 100% Secure Online Payment System, Fast Delivery And Cheapest Prices Even 100% Refund With NO.1 Reputation Checked On Trustpilot, Ownedcore And Epicnpc Reviews. Now, We Start To Accept WoW Classic Gold Quick Order, Don't Delay Any Longer, Hope A Joyful Trading.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web. 

Nov 15 How to fix paladin dps Just make holy wrath & exorcism work on all types of enemy but not affect player characters. It's an easy fix that will make pally dps better in pve but stay the same as they were in vanilla in pvp. Put this thing into a deep ret talent so it will require people to spec deep in ret to be able to dps. A good spot is add it with two-hand weapon specialization making it so that by putting talents into it all hostile aside from players and undeads(since they are already affected by the default version) to be affected by the dmg and effects of the spells effectiveness by 33%/66%/100%. I doubt they would even do this so im just throwing out ideas since too many of you dont actually read the forum and only read the OP here you go to explain a bit of my reasoning because this change wont make ret stronger than pure dps; clearly most of you people didnt play vanilla nor know anything about naxx. ...Toushin260 Nov 15
We have no idea what implications this might have and whether or not it even indicates anything, since Patch 8.2 is still in testing and a Tuesday launch is more than unlikely due to Essence tuning and Azshara's Eternal Palace, which is supposedly coming shortly after launch. Blizzard said they wouldn't be delaying the new raid like they did with Battle of Dazar'alor.
Raiditem owns a top-class raid team who has over 10 years' experience of helping WoW gamers get all the WoW items they want. At Blizzcon 2017 Blizzard unveiled their plan on the development of WoW classic vanilla server, check out the official announcement video on YouTube for more details. As the most trustworthy site, raiditem.com will offer possibly the cheapest WOW Classic items including WoW Vanilla server gold, WoW Classic mounts, WoW legacy servers boe items, and other WoW Classic server service once the Vanilla WoW server officially releases.
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
Nov 15 Skeletons RIP Please allow skeletons of dead players to Rest In Peace. Witnessing the aftermath of a city / town raid and seeing a blanket of bones that told a story of how the battle went down, really helped add to the MMORPG feel. I did not play the “demo” but reports say that skeletons disappear fairly quick. #nochangesMakinb17CEDC26 Nov 15
World of Warcraft Classic has been in closed beta for just under a week. In that time hundreds of players clashed in the Arathi Highlands, the Classic WoW subreddit crested 100,000 subscribers, and the beta has garnered over 150,000 concurrent viewers on Twitch. I've personally invested 20 hours into the beta at this point and am shocked to find myself enjoying parts of the 15-year-old MMO that I remember as mundane. Going in, I knew I'd love the single-shard servers, non-homogeneous classes, lack of flying mounts, and many reasons to interact with other players, but I didn't expect to enjoy the surprising difficulty of simply questing on my own. It's easy to take what I'm playing for granted but the fact of the matter is that WoW Classic wouldn't exist without years of deliberation on the part of a passionate fanbase, followed by years of development on the part of an equally passionate developer. 

15 Nov DM solo. A necessary change I'm an advocate for as few changes as possible, however something HAVE to be done about DM solo farming. DM solo farming was not a huge issue in 2005, because few people knew, and took advantage of the possibility. In 2018, and come 2019, it's a HUGE problem. The DM solo farm is well known and documented, with guides, and if nothing is done it will spread like wildfire. We dont know what the server populations will be, but lets start a thought experiment here; A full server have 2500 people online Hunter is the 4th most played class, behind warrior, mage and rogue. Data from private servers show a stunning consistency that around 12% of all characters are hunters. 0,12*2500=300 hunters. 300 Hunters are online on a full server at all times. Not all of them are max level at all times, and not all of them would solo farm DM, lets say one third of them do. Thats 100 hunters making 100g per hour, most of that is from vendoring trash. In other words 10000 gold is added to the server economy every-hour OUT OF THIN AIR Its far worse than controlling the devilsaur leathers, because those have to be sold to other players. If there is 2 players on a server, each with one gold, player A sells a devilsaur leather for 1g to player B, the purchasing power between players have shifted, but the server economy is still 2gold. If change is not implemented in stopping hunters and mages from solo farming DM, the economy will be completely inflated in a matter of a few weeks.Apoxxit97 15 Nov
- We do have a single money back guarantee (refund policy) in existence for every server we operate on. We do strive to deliver your purchased goods as soon as possible, but it may happen that we are AFK due to offline activities. You should not worry though - if the gold is not delivered to you within 24 hours, a 100% refund can be provided to you simply by sending an e-mail to shop@v7gaming.com - we won't ask any questions to you.
All the work we’re doing will ultimately allow us to recreate an authentic classic experience on a platform that is much more optimized and stable, helping us avoid latency and stability issues. Additional improvements will include modern anti-cheat/botting detection, customer service and Battle.net integration, and similar conveniences that do not affect the core gameplay experience.

This did not just simply come randomly, however. Players have been demanding and asking for World of Warcraft Classic for many years now. And Blizzard has likely learned from companies like Jagex that regained a huge portion of their player-base with the launch of Old School RuneScape, which prior to it had a 2006Scape private server. Similarly, World of Warcraft Classic/Vanilla has been around in the form of private servers for many years now and has been very popular. Even top players and streamers have been known to play on these private servers. The only issue is Blizzard were not the ones profiting from these ventures.


Some players have been surprised by these apparent flaws—even players who have been eagerly awaiting WoW Classic's release based on fond memories of vanilla WoW. In truth, it has been so long since WoW first released, players' memories may not always be accurate. Some details might be fresh, but others might be lost in time, and it's those lost details that could surprise players revisiting the original experience in WoW Classic.
So, if you happen to have two good 1h weapons, and are Fury specced, don't be afraid to try out dual wielding. Some people swear by it, and I can see why. Getting miss/parry with 2h weapon is cancer, and having two weapon swings for two different chances at crit, can really help smooth out your damage and make it less random. If you're still skeptical, I'd suggest trying it out once you get Thrash Blade, or if you happen to have a Flurry Axe. With really sick 1h weapons, dual-wielding can definitely feel great.
15 Nov DM solo. A necessary change I'm an advocate for as few changes as possible, however something HAVE to be done about DM solo farming. DM solo farming was not a huge issue in 2005, because few people knew, and took advantage of the possibility. In 2018, and come 2019, it's a HUGE problem. The DM solo farm is well known and documented, with guides, and if nothing is done it will spread like wildfire. We dont know what the server populations will be, but lets start a thought experiment here; A full server have 2500 people online Hunter is the 4th most played class, behind warrior, mage and rogue. Data from private servers show a stunning consistency that around 12% of all characters are hunters. 0,12*2500=300 hunters. 300 Hunters are online on a full server at all times. Not all of them are max level at all times, and not all of them would solo farm DM, lets say one third of them do. Thats 100 hunters making 100g per hour, most of that is from vendoring trash. In other words 10000 gold is added to the server economy every-hour OUT OF THIN AIR Its far worse than controlling the devilsaur leathers, because those have to be sold to other players. If there is 2 players on a server, each with one gold, player A sells a devilsaur leather for 1g to player B, the purchasing power between players have shifted, but the server economy is still 2gold. If change is not implemented in stopping hunters and mages from solo farming DM, the economy will be completely inflated in a matter of a few weeks.Apoxxit97 15 Nov

As of right now, there is no official exact release date, aside from confirmation of summer 2019. It is expected to hit the internet roughly mid-July, or possibly in August. Something as highly anticipated as WoW Classic could launch with weeks of notice and still break records. As of April 21st 2019, World of Warcraft Classic has entered internal employee alpha testing.
Once we had our starting point, we began taking stock of what we had in the source code and what we could make available, which included restoring the original development database from archival backups. After stitching various key pieces together, we had a locally rebuilt version of Patch 1.12 running internally. The team could create characters and do basic questing and leveling—and dying, which we did many times. For testing purposes. Obviously.
Gold in World of Warcraft Classic is an integral part of the game. In this article, we will discuss the importance/role of gold in vanilla WOW and how you can obtain it easily. Gold was vastly more important in classic; it gradually became less relevant/powerful as time went on in the current version of the game. It is very tedious (but not difficult) to gain gold in vanilla, which is why many people choose to purchase gold.

11 Nov WoW Classic Demo Extended! It’s been awesome seeing all the excitement building around WoW Classic and the play-at-home demo we released as part of the BlizzCon Virtual Ticket. So awesome, in fact, that we’d like to keep the party going for a few more days! We’ve extended the duration of the WoW Classic Demo to last through the weekend, ending at 19:00 CET on Monday, November 12. That should give you plenty of time to track down those remaining Zhevra Hooves, or finish cooking up some Westfall Stew. We hope you’re enjoying the WoW Classic Demo and can’t wait to share the full game with you next summer!Taepsilum16 11 Nov

The primary goal of Conflict and Strife is to provide an interesting choice in PvP by allowing access to an extra PvP Talent. It’s not necessarily going to be a strong option for PvE. The acquisition of this Essence is via PvP, and is totally optional for PvE-focused players. While there may be interesting PvE uses for some of the choices, it is not expected to be a strong competitor on usual PvE criteria (like total throughput) on every spec.


“We talked about it [making Classic] for a number of years and we couldn’t figure out what the right way to do it would be,” Brack explained. "The problem was, the codebase that shipped with WoW and encompassed the WoW Classic timeline was a codebase that we had really moved on from in subsequent years. Software is a very iterative process, and its development was more than 10 years in the past at this point. So thinking about the hardware that didn’t exist anymore that we would need to run on it, running two MMOs simultaneously with two different toolsets, two different toolchains, it was not something we could really get our head around.”
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We have no idea what implications this might have and whether or not it even indicates anything, since Patch 8.2 is still in testing and a Tuesday launch is more than unlikely due to Essence tuning and Azshara's Eternal Palace, which is supposedly coming shortly after launch. Blizzard said they wouldn't be delaying the new raid like they did with Battle of Dazar'alor.
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