You can profit with cooking, as Savory Deviate Delight was much in demand in vanilla warcraft.  I got mine from mobs in the Barrens, but I believe the pattern also drops from mobs in Mulgore. Either way, the raw fish comes from the pond/lake at the Oasis outside Wailing Caverns.  The cooked fish doesn’t just turn you into a pirate or ninja, but you can also gain faster casting time, or +rage for tanks mid-fight, +energy for rogues.  (Not for feral druids. There is no such thing as feral druids in classic, they’re all healers with the occasional moonkin!!)
15 Nov US players on EU Hi everyone, I’m the leader of a gaming community on Discord and am based in the EU. Members of my community are US based and when classic lands we want to ensure we are all playing together on EU servers. I haven’t played retail for a while but have been informed that it’s now subscription only (no need to purchase expansions anymore, please correct me if I’m wrong) to play the most recent content. Can someone please tell me if we will encounter any issues with US players logging in to EU servers? They already have US accounts so it seems unrealistic to expect them to have to buy an EU copy to play classic on EU servers. Sorry if this isn’t making sense. Any info you can provide would be appreciated. Also - are there any channels in existence for recruitment purposes? (I plan in advance)Ashala10 15 Nov
Our initial runs exposed a few (expected) issues: the game sometimes crashed, didn’t recognize our modern video cards, and was incompatible with our current login system. That first pass also couldn’t support any of our modern security and anti-cheating capabilities. Clearly we had a lot of work to do to make WoW Classic live up to the Blizzard standard of quality, and deliver the experience players want.
Travel Time is what you will be doing the most of, thus talents or abilities that increase movement speed will likely have the highest impact on leveling speed.The more important concept is this: Shaving off seconds of downtime between pulls is equally valuable to shaving off seconds of In Combat Time. When you think about it this way, Damage Mitigation and Regenerative talents / abilities / stats have almost offensive properties and should potentially be valued equally to stats that increase damage.
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