Nov 15 Little Test on Class Quest Rewards Hey guys, I did a little test on certain class rewards to check whether they are adequate or not for the level they are obtainable. Paladin - Verigan's Fist is a famous weapon, added probably during the Naxx patch and lot of paladins remember lasting it for long time. Obtainable level is like 22, with party of same level players. And the Mace is equivalent to a level 26 Blue Mace. This means it's not bad! Warrior - Brutal Hauberk is infamous warrior chest. It is obtainable at level 20(as I remember), but it requires running a level 28+ dungeon. And it's mediocre - it compares to a level 24 blue, which is stupid. Whirlwind Axe is a famous warrior weapon which requires a nanny. :D You get level 30 and then pay people money or beg them to help you. This is not even doable with normal party until 35ish. Whirlwind Axe is equivalent to a 35 level Blue Axe, which is decent but still seems to be forcing it. Unless you hire a nanny, being social will probably help you get it at around 35-36 with similar level players. Warlock - Enchanted Gold Bloodrobe is pretty famous. I am not sure when it is exactly doable but is comparable to a level 35ish Robe. I think the verdict is that Paladin's Hammer is by far the best and the reason for it is that it was added later, at the end of vanilla, when Blizzard had more brains. :DHolylr1 Nov 15
On August 27, veterans and newcomers will be able to relive World of Warcraft’s epic origins as they assemble a 40-player raid to take on the fiery hazards of Molten Core; fight for their faction in the ongoing world PvP struggle between Southshore and Tarren Mill; muster a realm-wide war effort to open the gates of Ahn’Qiraj; and much more. Click HERE to see the content release plan!
15 Nov Wall jump and moonwalk in classic It's been reported by demo players that you currently can't "moonwalk" or wall jump in classic wow, along with many other non-vanilla like mechanics. This isn't a big surprise since the game is based off of the BFA client and is far from being done, but it brings up some concerns. As said on the classic wow panel, they're trying to get "as close as possible" to vanilla. This might be good enough when it comes to things like graphics or zones configuration, but not when it comes to things like player movement. I'm worried that the game is always gonna feel like an imitation of vanilla rather than the real thing because of the BFA base. Are there any plans to make sure things like wall jumping and moonwalking are in the game?Ruftvess29 15 Nov
In this form, there is much less wasted space and spells are no longer limited to three effects. But before we can load any database data, we need to transform the old data layout into the new one. This is not limited to spells, as almost every game system (including items, creatures, player characters, spawning, AI, and more) has had its database layout altered over the years.

Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15

15 Nov Everything wrong in Demo - listed Dont worry cuz its just a demo. We only saw 4 levels and 2 zones. LOL. General Issues -Items with random attributes show stats from newer expansions (Ex. Critical strike rating) (items rarely had crit or hit rating, and it was always in % example ) - Damage number fonts and size is from WoD, the original was from Vanilla->MoP (The position of the damage as well as the "pop" of crits is different aswell. Also, the CT was changed slightly even during MOP. In MOP the crits were still "poppy", but they always showed up in a uniform line) - Sharding (they have already made a statement about sharding. But i still note it here) - Example of sharding problems - https://clips.twitch.tv/ChillyCrunchyBunnyPermaSmug - You can use meeting stones to summon people (added in tbc Patch 2.0.1 Source ) - You cant jump in water, you rise/swim when pressing space - Mob packs (ex. the defias camps on the mountain in Westfall) seems to be linked, so you cant pull 1 and run back, all 3 will follow forever, if 1 drops aggro they all reset (Not sure if this is blizzlike or not, Blizz would have to check the referance 1.12 client) The way you kite mobs in classic does not work in the demo, Probably a problem with the mob AI? - Cant abuse the walking animation to get a "moonwalk" Animation (would be sad to leave out such an iconic thing from the old engine) - Wand attacks cause you to face the target - You can use bnet to whisper members of the enemy faction - Might still be some problems where mobs spawn/error between the db/world. Reports of mobs spawning under the map - Mobs fanning is implemented incorrectly, they are walking backwards instead of turning around to adjust positions. - After using a flight path I was flagged as "player vs all" (like in gurubashi arena) and was able to attack players with the same bug - The graveyard at moonbrook, westfall doesn't have vultures. It should. - Rare mobs deals way less damage then they used too (hit like 25 some of them) - Chests has less green drops then they used too (40% of the time currently) - Spell Batching is not implemented because of the post cata engine. Big impact on PvP. - Kobolds at the Jangolode Mine in West fall, when low health and running away from you, run at much faster speed than even normal walking. They should walk away. - defias mobs in Jangolode mine (maybe other mobs as well?) Don't run back and attack again if they are low health and start running away from you. I think they should start attacking you again after ~8 seconds or so of running away - Corpses seem to despawn very quickly. I can kill a mob, loot it, and turn away and it'll be gone within 10 seconds. - Mobs sometimes spawn underneath terrain and glitch/evade--for example, hyenas sometimes spawned underneath hills near Centaur camps, and the Sludge Beast rare spawn near the Venture Co. tower in the Barrens would be stuck underground and evade combat. (Oddly, starting the nearby shredder escort quest caused it to suddenly become unstuck and teleport near the shredder, engaging in combat) - It seemed like mobs were dropping way too much money. I don't remember getting 30 copper per Westfall defias mob, but maybe the memory is just fuzzy. But I really shouldn't have had over a gold and be nearing 2 gold by level 16. So money drops, rewards, or vendor sell prices for items are way too high. Confirmed by old Client. - Farmer Saldean just dropped this line of dialogue on approach: "They might have run all the other farmers off, but the Saldean's will never leave Westfall." Pretty sure that's Cata dialogue. Never seen him talk before.Uauu105 15 Nov


Blizzard has announced a release date for World of Warcraft Classic, along with a closed beta and a series of stress tests leading up to its August launch. Recent hands-on time with WoW Classic showed a recognizably sparse version of the game, with even basic quest-tracking a little less clearly signposted. This is a WoW meant for fans who have been with the game since the beginning, and who want to recapture that feeling.
Like with addons in the current game, you just need to drop any of these addons into the addons folder — find it under /Interface/AddOns/ in the Classic beta folder, which is in your World of Warcraft folder by default. Then once you log on to the game, you’ll want to make sure that the addons are enabled via the menu option on the character screen.
14 Nov Classic WoW alternate timeline Hi, I'd love to hear some players opinion on the following: WoW Classic to be an alternate timeline. Players stay at level 60 and further content will be developed. Like different Raids, Dragon Isles, that weird Snail-Like-Building for possible old god content, Mount Hyjal, Dead Wind pass. Devs could implement all the old stuff that was planned for Vanilla wow. Deathwing... Azshara Battleground. Or staggering release of Expansions until Wrath of the Lich King? (Personally I wouldn't like that.. I'd rather stay in Vanilla forever... like until I'm a old man in my 80s dying while goldfarming or something.) Or just straight staying on the Naxx Patch forever? My favourite would be having a long time for the Naxx patch so more ppl can kill Kel'thuzad and then developing this unplanned content sounds like a very very awesome Idea for me. Having a level 60 alternate timeline to current wow would make it even better. Greetings Dandin (name of my first char ever :) )Payneprime34	14 Nov 

Warrior should be a go-to choice for everyone who wants to get into the end game. Protection Warriors in Classic WoW were considered as one of the best tanks, Fury talent build was a great option for DPS while Arms were dominating PvP environment. However, Warriors’ strength relies on the character’s gear, which means that you might need to put some hours into finding the right items for your class. It is also worth mentioning, that Warrior might be one of the hardest classes to level up in World of Warcraft: Classic but rest assured, if you’ll manage to hit the level cap and find suitable gear, Warrior is one of the strongest classes in the game.
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter  

Nov 13 WoW Classic BlizzCon Demo Pre-Download Hi everyone! We’re incredibly excited for you all to get your hands on the WoW Classic BlizzCon demo next week, and to help make things as smooth as possible, we’re making the client available to download for Virtual Ticket holders starting today. Over the next 24 hours, we’ll be enabling the ability to download the WoW Classic demo through the Battle.net app for players who have purchased the BlizzCon Virtual Ticket, as well as standard BlizzCon ticket holders who have added their Virtual Goodies code to their Battle.net account. If you don’t see the option to install the demo right away, don’t worry – you’ll still have plenty of time to download the client before the demo goes live during BlizzCon next week. We can’t wait for you to get a peek at what we’ve been working on, and hope you enjoy this preview of what’s to come!Ythisens156 Nov 13
The notion of ongoing updates as they originally appeared, though, raises the question of expansions. Blizzard has released seven expansions in all. And while later ones like Legion or Battle for Azeroth would feel out-of-place within the Classic framework, it stands to reason that some players may want to experience earlier expansions--such as The Burning Crusade or Wrath of the Lich King--in the context of World of Warcraft Classic. Blizzard isn't committing to this, but also hasn't ruled it out.
“What will be most interesting, and you alluded to this correctly, which is: what are the systems that people gravitate to that modern WoW has moved on past, but really have a strong hook? Whether it be the travel, whether it be the no flying,” mused Brack. “I mean I’m sure you’re familiar with the saga of different kind of flying motifs that we’ve done over the years. I think we finally ended up at a good compromise, but certainly flying will not be a part of Classic.”
Since WoW Classic server has been announced at Blizzcon 2017, there is not much info about the server revealed. It is known that the upcoming expansion Battle for Azeroth pre-order has been available at blizzard shop, and the system requirements of Mac and Windows has been unveiled Recently, Forbes has an interview with J. Allen Brack and Jeremy Feasel about the project and some of the vision that developers have.

Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15
As you have known, official site had merged three realms into one realm two weeks ago (June 6). Light’s hope will launch new realm – Northdale this week (June 23). Official site is laying out plans for the timeline, and doing its utmost to ensure as smooth a launch as possible. Here mmogah.com will guide you to the new realm – Northdale’s timeline.

I received a beta invite for Classic, and had also been an alpha and beta tester for the original game 15 years ago. That isn't unique; plenty of people in Northshire Valley had had the same experience, suggesting to me that active players who were Day 1 WoW gamers or had participated in the original tests might have gotten priority invitations to this one.
I think that the token is a nice solution for the problem. Back in the days, blizzard tryed to ban gold sellers, but it was a lost cause. Instead, the token seems to have resolved the problem, letting workers that want to raid with consumables and stuffs to have the golds to do it. Personally, I don't find the gold buying really fair, but I understand that for many people is a necessity and I prefer to leave the economy and the farming spots to the player instead to the gold sellers.
“We talked about it [making Classic] for a number of years and we couldn’t figure out what the right way to do it would be,” Brack explained. "The problem was, the codebase that shipped with WoW and encompassed the WoW Classic timeline was a codebase that we had really moved on from in subsequent years. Software is a very iterative process, and its development was more than 10 years in the past at this point. So thinking about the hardware that didn’t exist anymore that we would need to run on it, running two MMOs simultaneously with two different toolsets, two different toolchains, it was not something we could really get our head around.”
Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. You can find a list of all Essences available in Rise of Azshara here.
This is for those who want to own a piece of Vanilla WoW history!  This tier requires your physical mailing address so I can mail you the printed paperback binded mini leveling guide/book.  By default I will sign "Joana" on each book!  If you wish for me to write something else out (such as my real name) you can request that as well.  And finally, thank you for the support and I will continue to make the best leveling guides for WoW!
14 Nov Not classic? No thank you I have been hyped, UNFORTUNATELY, for a year now waiting to see official classic wow....however THIS monstrosity, this embodiment of abomination in a form of code, is NOT classic wow I'm pretty sure i speak for 90% of the community when i say : you better fix this !@#$ or i'm going to the private servers, because in this year i could had enjoyed playing classic, i have been waiting to SUPPORT YOU, the original creators, only to be punched in the %^-*!@#$s year later Remember "slippery slope" being a fallacy argument? NOT ANY MORE IS IT ??????? You have 6 months until release to cut 70% of what you did, incl sharding, graphics, remade or included items, FINDERS!!!!,new spec skills and movement changes LISTEN TO THE PEOPLE or this project will be one big failure, your entire player base will be the #changesaregood crowd, and that's not many of them at all, just a minority of trolls who will get bored after a while and you will be left with a dead fish floating on the water ........Sharding, what were you thinking? Whoever suggested that, IDK who it is, IDK his position, here is what you do. You grab him by the neck, carry him to the front door, kick him in the balls and throw him out because his opinions are cancer to this game EDIT : GUYS, this is a post before the panel, before the answers, why you resurrected this post IDK but yeah, this is BEFORE THE PANEL where they addressed the issues , only thing that remains is sharding, which other people are going intoLifemetall43 14 Nov

As someone who's leveled enough Alliance and Horde characters to fill multiple accounts, it remains to be seen whether replaying content I've seen many times before will keep my attention in the long term. But even the thought that it might suggests that for many people, this could represent a novel experience compared to the modern game, something at least worth a try.
- We do have a single money back guarantee (refund policy) in existence for every server we operate on. We do strive to deliver your purchased goods as soon as possible, but it may happen that we are AFK due to offline activities. You should not worry though - if the gold is not delivered to you within 24 hours, a 100% refund can be provided to you simply by sending an e-mail to shop@v7gaming.com - we won't ask any questions to you.
Things like the Fishing training book from Booty Bay and the First Aid book from Stromgarde (A) and Brackenwall (H) will fetch a very good price, but even the less rare items like Undermine Clam Chowder recipe (from Steamwheedle Port, Tanaris) can sell well.  The Limited Supply routes in capital cities in Legion is still the same route and vendors as back in vanilla.  Become a Patreon to The Gold Queen and see the limited supply routes for IF, SW, Darn, Org, UC, and TB, as well as the Booty Bay special, in videos as part of the gold guide I’m still crafting.
15 Nov 7.3.5 client - worst pick to begin with So on your panel you explained why you couldn't use the old Classic Client and told us why u basically needed to recreate the entire game with 7.3.5. This was the worst and main wrong choice to begin with and I guess u guys noticed that but it was to late to go back. Instead of starting the Megaproject to recreate the entire old game you should just have outsourced your servers and build a new, small customer support team to work with the old interface there. By this pretty cheap demo and panel we now see which "insane idea" (quoting you) route you picked. That was a pretty bad pick and beside Sharding,16 debuff slots, new forced animations/sounds into classic graphics toggle, wrong stats, wrong mobaggro range, wrong UI, emptying the world by summoning stones, wrong npc pathing on quests and all the other crap this is by far the worst change to Classic. We take all this "its just a demo" as granted and trust you to fix those things until Release even if time runs low for the enormous amount of fixes needed there till summer 2019. Okay but 7.3.5 brings an endless list with its engine and code which is not comparable. Rogues won't be able to abuse front backstabbing skills, the physics are fundamentall different, there won't be no animation cancels, the movement feels like legion not classic, melees won't have the expanded range they often used to due code bug, Mobs do backpeddale when u "push" them, tldr blablabla. https://www.reddit.com/r/classicwow/comments/9ubyr6/wow_classic_demo_feedback_bugs_and_legion/ In short when people say "this doesn't feel like classic somehow" they're exactly right, because it is not classic. It is 7.3.5 with changed numbers and assets (BTW lots of your "classic graphic option" assets aren't even classic as well). The core of the new game ur building there is fundamentally different and you guys at blizz know exactly that it is, don't misslead anyone by sayin its "authetic" please. Basically it's like putting a Diablo2 character into Diablo3 and say "Here you go, this is Diablo 2". Guess what? No, its not.Uauu42	15 Nov

There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!


15 Nov What classes will be rare/common? Given that with Wow Classic, players will have the benefit of hindsight, what classes will be oversubscribed and which will be rare? I prefer playing spellcasters and would love to go mage, but it would be a bit boring if there were loads of other mages around. Seems like there might be. What's a good compromise, lock?Ballam37 15 Nov
Nov 15 Classic hit me like a truck I had no interest in it what so ever. After watching the blizzcon demo - I can’t stop thinking about it. The combat it’s so visceral. The world is so much bigger and so much more dangerous. Each fight reminded me of dark souls. I’ve been watching only classic and vanilla vids since blizzcon, it’s actually ruined retail for me. I was actually enjoying raiding in BFA but now I don’t want anything but to play classic and immerse myself in it. What is this sorcery? I heard vanilla wow was addictive, but really? I feel like I’m in withdrawal and I haven’t even played it yet. I think I’m in trouble once it releases. I don’t want to log into retail anymore :(Gripp204 Nov 15
An extremely rare herb, one is needed for each flask that an alchemist crafts.  Only one black lotus is up at a time, and it can be found in Silithus (one north of AQ gates, one in crystal vale) and Winterspring (one at Mazthoril blue dragon area, and one south of the main road in the western Furblog area).  Apparently also one in Eastern Plaguelands, I never saw it.
A demo of the game was available at BlizzCon 2018, and was downloadable on home computers for anyone who purchased a BlizzCon ticket or virtual ticket. The servers became available when Opening Ceremony started at BlizzCon 2018 and was set to end on November 8, but was extended until November 12.[4] Players started at level 15, and the only available zones were Westfall and the Barrens.[5] It was based on patch 1.13.0, essentially patch 1.12.0 ported to a modern infrastructure. The first day of the demo, there was a playtime limit of a cumulative 60 minutes with a cooldown of 90 minutes, applied through the BlizzCon Exhaustion debuff.[6] The debuff was removed on the second day of BlizzCon 2018.[7]
WoW: Classic is scheduled for August 27 (technically August 26 if you're in the Americas). The soonest that you can play it is starting in May, during Blizzard's scheduled stress tests. To opt-in you must have an active subscription on your Battle.net account. If you do, go to Account Management and select the Wow Classic beta. Keep in mind, there will be level caps during the test. The schedule is as follows:
Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6 Nov 15
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