Notez que lors de la sortie du jeu, le mardi 27 août 2019, tout le contenu ne sera pas disponible immédiatement. Celui-ci sera déployé en 6 phases. En effet, les développeurs souhaitent attendre et voir comment la communauté s'approprie le jeu. Blizzard partagera le calendrier lorsque que les développeurs auront une idée plus claire de la façon dont les joueurs profitent du contenu. Nous vous proposons un calendrier qui sera mis à jour dès que les informations seront disponibles.
14 Nov Alternative to sharding? Both Tips out and Preach have suggested in videos a solution that may ensure a good launch experience, without the use of sharding. And i think they might be on to something! I tried to look it up on the forum to vote, but dint find any, so posting this. The idea is that Blizzard at launch can release multiple servers with the intent that at later stage merge them. e.g Sargeras 1 - _ Sargeras 2 - _ > Sargeras Sargeras 3 - I can see that sharding is practical, but it removes some immersion and might even be destructive to the community! I think this sounds like a good middle road. Preachs video https://youtu.be/BpdfIBt0Zs0?t=1039Stora27 14 Nov
Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15
Extract ConsolePort to Interface/Addons. The addon can be downloaded through the Twitch app too. Make sure the addon is enabled when you log in to the game. Install WoWMapper and connect the controller to your PC via cable or bluetooth. Make sure the controller is recognized by your operating system. Log in to the game and make sure ConsolePort is enabled. Now it's time to choose your controller layout. Grats, you can now start playing the game with a controller. (Optional) Enable Action Camera for extra immersion by typing /console ActionCam full, /console ActionCam basic or /console ActionCam default, depending on whichever you prefer most. You can turn it off by typing /console ActionCam off command.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
Mobs out in the open world generally have higher movement speed and higher attack speed than you. If you were to stand still and trade hits with a mob back and forth you may end up trading 1 of your Auto attacks for 2+ of theirs. If executed properly, The Hamstring Method allows you to trade 1 hit for 1 hit with a target, drastically reducing your damage taken while not reducing your damage at all since you are monitoring your natural auto attacks with the swing timer.

Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.


Arcane: Arcane Empowerment - Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. Fire: Flamecannon - After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec. Frost: Concentrated Coolness - Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. Monk
This did not just simply come randomly, however. Players have been demanding and asking for World of Warcraft Classic for many years now. And Blizzard has likely learned from companies like Jagex that regained a huge portion of their player-base with the launch of Old School RuneScape, which prior to it had a 2006Scape private server. Similarly, World of Warcraft Classic/Vanilla has been around in the form of private servers for many years now and has been very popular. Even top players and streamers have been known to play on these private servers. The only issue is Blizzard were not the ones profiting from these ventures.
We understand the customer’s concern for price, we go the extra mile to make sure you are getting the best deal. We have been in business for many years, many game gold and item suppliers have cooperated with us, we will find the best resources to provide customers with the most competitive and cheapest prices For WoW Classic Gold. We can afford to offer our WoW Classic Gold at lower prices than our competition without sacrificing on quality of service. We promise to deliver your WoW Gold as fast as possible. Usually we will complete your order within 10 minutes to 12 hours.
In this form, there is much less wasted space and spells are no longer limited to three effects. But before we can load any database data, we need to transform the old data layout into the new one. This is not limited to spells, as almost every game system (including items, creatures, player characters, spawning, AI, and more) has had its database layout altered over the years.
I think that the token is a nice solution for the problem. Back in the days, blizzard tryed to ban gold sellers, but it was a lost cause. Instead, the token seems to have resolved the problem, letting workers that want to raid with consumables and stuffs to have the golds to do it. Personally, I don't find the gold buying really fair, but I understand that for many people is a necessity and I prefer to leave the economy and the farming spots to the player instead to the gold sellers.
We understand the customer’s concern for price, we go the extra mile to make sure you are getting the best deal. We have been in business for many years, many game gold and item suppliers have cooperated with us, we will find the best resources to provide customers with the most competitive and cheapest prices For WoW Classic Gold. We can afford to offer our WoW Classic Gold at lower prices than our competition without sacrificing on quality of service. We promise to deliver your WoW Gold as fast as possible. Usually we will complete your order within 10 minutes to 12 hours.

You will see a resurgence of power leveling services, item trade services, and gold farming. Classic will have a fresh economy meaning for your average gold farmer time spent in classic is way more efficient. It will probably be worse than it was back in the day. Just look at the blizzard group finder on retail, littered with advertisements for m+ boosting websites. Disgusting. There will be so many gold farmers blizz probably won't be able to keep up. And this is what I truly fear because if the gold farmers start to win activision will step in and introduce wow token. And classic will die.
15 Nov Elitist guilds, will we see them? Just popped to my head. What do you think will we see many "hardcore" raiding guilds on classic servers? Raiding on vanilla will be a fun thing for sure, but the raids are a joke designed for 20-30 people and will be cleared the day they open so idea of an "hardcore" guild denying you playing an enha shaman for example seems rather silly. Sure there will be some trying to get world firsts. Not sure what I'm trying to say here.Sumutar24 15 Nov

You create a meta where you're constantly buying gold. Gold is very important in vanilla consumables are the difference between being a hardcore raider and being a casual. The notion that wow token doesn't create inflation is incorrect. By giving every player the ability to buy gold you're increasing how much gold your average player will have. the 1% rich player who has the ingame gold to buy these tokens was not trading with that gold. But now they buy ingame time and the gold that was sitting in their pocket is now being used to trade, buy items, herbs, etc. now there's more gold in circulation. Now everything costs a little bit more gold. And if you're a player who's not buying wow tokens with real life money you have to farm just a little bit longer to compete. That's why wow token is bad.


Notez que lors de la sortie du jeu, le mardi 27 août 2019, tout le contenu ne sera pas disponible immédiatement. Celui-ci sera déployé en 6 phases. En effet, les développeurs souhaitent attendre et voir comment la communauté s'approprie le jeu. Blizzard partagera le calendrier lorsque que les développeurs auront une idée plus claire de la façon dont les joueurs profitent du contenu. Nous vous proposons un calendrier qui sera mis à jour dès que les informations seront disponibles.
Nov 15 Classic hit me like a truck I had no interest in it what so ever. After watching the blizzcon demo - I can’t stop thinking about it. The combat it’s so visceral. The world is so much bigger and so much more dangerous. Each fight reminded me of dark souls. I’ve been watching only classic and vanilla vids since blizzcon, it’s actually ruined retail for me. I was actually enjoying raiding in BFA but now I don’t want anything but to play classic and immerse myself in it. What is this sorcery? I heard vanilla wow was addictive, but really? I feel like I’m in withdrawal and I haven’t even played it yet. I think I’m in trouble once it releases. I don’t want to log into retail anymore :(Gripp204 Nov 15
Things like the Fishing training book from Booty Bay and the First Aid book from Stromgarde (A) and Brackenwall (H) will fetch a very good price, but even the less rare items like Undermine Clam Chowder recipe (from Steamwheedle Port, Tanaris) can sell well.  The Limited Supply routes in capital cities in Legion is still the same route and vendors as back in vanilla.  Become a Patreon to The Gold Queen and see the limited supply routes for IF, SW, Darn, Org, UC, and TB, as well as the Booty Bay special, in videos as part of the gold guide I’m still crafting. 

Rank Source Major Power Desc Minor Power Desc Major Power Actual Minor Power Actual 1 Claim a weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 2 Reach 1000+ rating then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 3 Collect Burgeoning Battlefield Furor from your weekly War Chest. Conflict Strife Conflict Strife 4 Reach the rank of Elite in the week then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife We datamined the following PvP talents related to Conflict and Strife in the latest 8.2 PTR build:


15 Nov What classes will be rare/common? Given that with Wow Classic, players will have the benefit of hindsight, what classes will be oversubscribed and which will be rare? I prefer playing spellcasters and would love to go mage, but it would be a bit boring if there were loads of other mages around. Seems like there might be. What's a good compromise, lock?Ballam37 15 Nov
I had the privilege of traveling to Irvine, California to play before the beta started and talk to the folks at Blizzard behind the project. They told a story of learning, enthusiasm, and cautious optimism in regards to WoW Classic, perhaps best articulated by J. Allen Brack, the recently appointed President of Blizzard Entertainment. He’s a thirteen-year Blizzard veteran who, until recently, had been with the WoW team since vanilla.
Preface - I haven't played WoW for any length of time since quitting at the end of WotLK. I dabbled in the next few expansions, where it seemed gold was overabundant, not sure if that's what killed the gold farmers/gold bots/sellers, but I didn't seem to see any, or even think I might have a use for them. However, with WoW Classic, I can see a market for them to come back. Did Blizz ever put something in the game to eliminate this after WotLK, or was it the gold abundance that destroyed their market. If not, I see the gold sellers and websites coming back.
Nov 15 Dual Boxing in Classic I was seriously thinking about being a masochist and playing a paladin in classic but then I wondered if dual boxing will still be possible in classic with the change in engines running the game. I've never dual boxed so will have to research how it works. However, it hit me that I can dual box a warrior and a priest then transfer the priest to my main account at 60 so I will have the best tank and best healer in the game to play around with. Anyone else planning on doing this and have any good resources to start learning about it?Twiinkedd6 Nov 15
15 Nov Elitist guilds, will we see them? Just popped to my head. What do you think will we see many "hardcore" raiding guilds on classic servers? Raiding on vanilla will be a fun thing for sure, but the raids are a joke designed for 20-30 people and will be cleared the day they open so idea of an "hardcore" guild denying you playing an enha shaman for example seems rather silly. Sure there will be some trying to get world firsts. Not sure what I'm trying to say here.Sumutar24 15 Nov
- Gold traders, both buyers and sellers are disliked everywhere, literary on every realm. But have no worries, we have developed very safe practices for trading the gold between ours and your accounts. If you require a specific way of delivery to you (AH, Face2Face, Mail, CoD) we can oblige to your request - just send us an e-mail right after your purchase (include your character name) and we will take care of the rest.
Nov 15 Thank you for the demo I just want to say thank you to Blizzard for the demo. I seriously had so much fun - so much more fun than I've had trying to play wow in YEARS. I know not everything was 100% accurate to classic, but it was just a demo so that doesn't worry me too much. I still had a million times more fun playing that demo than retail in any case. THE THINGS I LOVED: (1) I died so much. Like... SO MUCH, and that's alright! Once I finally finished whatever it was I was doing, it felt really rewarding! My group and I were actually laughing when we party wiped. No one insulted anyone or pointed blame, we just had fun. (2) Things took time. The journey mattered, it wasn't just about hitting end game asap. I felt accomplished at the end of all those time consuming things I did. (3) I had fun exploring! I spent so much time just running around, not knowing what the heck to do, but that was FUN. I had FUN getting lost and finding treasure chests. (4) Seeing the classic models again! Tbh, the races all look rubbery and stupid now... I honestly think the old racial looks are nicer. (5) Reading quests was necessary again, so the story mattered to me. No one booted me from the party for "taking too long" because I wanted to read. (6) The community! There were actually people doing RP stuff and talking in character. Everyone in the chat was just having fun. (7) All of the inconveniences - running out of mana, no mounts, running slowly on foot, little or no flightpaths... These things are fun because they're not just handed to me. I had to work hard and play the game to get things. (8) People constantly buffed other players, because that small boost could be the reason you didn't die when a roaming centaur attacked you from behind. THE THINGS I WAS CONCERNED ABOUT: (1) I've heard rumors about possible sharding... PLEASE DO NOT SHARD. PLEASE. I can understand if it's temporary just for the initial launch, and only for starting zones. I think that is a decent enough compromise for the inevitable problem of overpopulation for the first few weeks. But if we're talking about full scale realm sharding, PLEASE DO NOT! Cross-realm features and sharding are what ruined communities in wow, same with dungeon finder and other such things, and these features are very unwanted for a classic player like me. (2) The elite raptor I tamed as a hunter was not stronger than the non-elite raptor I tamed at the same level. In classic, elite animals had better stats as hunter pets once tamed, compared to the same non-elite version of that animal at the same level. (3) I think the mana and health regen rates were a bit too high? I'm not certain, but if they were I honestly want them to be genuine. It's okay if it's hard - challenges make games fun! Anyway, thank you again! I had a ton of fun, and as long as classic is true to classic with all of its pros AND cons, I feel certain that it will be a success.Sarai10 Nov 15
The primary goal of Conflict and Strife is to provide an interesting choice in PvP by allowing access to an extra PvP Talent. It’s not necessarily going to be a strong option for PvE. The acquisition of this Essence is via PvP, and is totally optional for PvE-focused players. While there may be interesting PvE uses for some of the choices, it is not expected to be a strong competitor on usual PvE criteria (like total throughput) on every spec.
15 Nov Please reconsider 2-in-1 subscription. Please note this is not a thread about hating on BfA players or tourists. I am happy they have their own game or might experience how vanilla was like (at very least rather similiar to what it was). However, the bundled subscription comes with extreme drawbacks to both Classic and BfA players: It gives Blizzard a reason to cut corners on both games Since their monetary gains will be lower, as you only need one sub to play either BfA or Classic. Remembering how Blizzard has operated for the past few years gives you a clear reason why Classic supposedly needs to have Sharding, Right Click Reporting, Loot Trading and many other "conviniences". Blizzard is not expecting to bank on Classic in the long term and so, will have it operate on a shoestring budget. BfA is in danger too. Always having Classic as a fallback lets Blizzard go WoD 2.0 on BfA (and possibly future expansions), seeing as there is always some content in the retro game to do. It makes Blizzard assume extremely low retention rate And that's not neccesarily incorrect either. Assuming most of the tourist crowd will log on launch, the absolute lack of convinience and lots of running compared to 'fun' activities will put them off, possibly before leaving the first zone. The problem begins if some tourists stay, since all mechanics put in place to stabilize overestimated populations will have to remain until people leave, which might become more and more unlikely as time goes on (especially since people flock to high pop servers). It makes Blizzard prioritize a controlled launch experience Let's not kid ourselves, this is to make that launch look GOOD. The problem arises when we realize we need lots to quit the game that 'flows perfectly for everyone' before they hit a wall. The absolute uncontained chaos of launch day is something epic to see, epic to be part of and I've seen quite a lot of people express the opinion that while Blizzard is trying to resolve a perceived problem, they are in fact erasing the experience that would be paid for. It negates the obvious gameplay possibility One subscription means you can be logged in on one character at any given point in time. Makes sense. However, bundling the subs would imply you wanted players to have fun in both games. Say, go onto a really long flight path in Classic and do your emmisary in BfA. Or the reverse - 2 hours until raid night in BfA with nothing to do? Jump onto your Classic character and run a dungeon. To actually be able to use a flight path in Classic and play BfA simultaneously, you need a second sub. Why bundle them if you need 2 subs anyway to enjoy both games in ways you are certain you would with a single sub, but would be DC'd off one character? It targets the wrong crowd Now this is purely anecdotal, and thus worthless from a statistical POV but I'm sure someone can relate. My tight-knit group of 10 friends in total was rather eager to play Classic (some of us playing Retail, some playing on vanilla emulators). Well, almost all of us. Only two of them weren't happy about it, one person being neutral as he doesn't care, and another being hostile and 'happy to have Vanilla players put into their own asylum'. With all the changes that Classic 'needs' implemented, we're not going to return as private servers are closer to the actual vanilla experience. Doubly so once Classic releases - Blizzard is putting all the numbers, spawn points and mechanics into private server devs' hands. The anti-Classic player is happy, since he gets to 'screw around and troll a bit' without paying a single extra dime. 5 potential resubs are gone. It may encourage trading Modern and Classic gold ... The solution There were many solutions given and all of them have drawbacks. I propose separating subs, and to enable a free 10-day trial a few weeks after launch. Tourists/nostalgia runs get their dose of Classic without impacting server populations since these should be stable already. Without paying extra, just like they would be with a shared sub. Meanwhile, Classic players might get the neccessary staff that we need to not have the retail systems pushed into Classic as means to reduce recurring costs.Yathri43 15 Nov
14 Nov Maining two characters? I really can't decide between maining shaman or hunter. Is it possible to level both simultaneously? I'm not a huge fan of constant min/maxing, but I wonder if it is possible to utilize rested time in a really efficient way and not lose too much time, compared to leveling just one character at a time. How many characters will you level at the same time, around the same level?Felsome16 14 Nov
HOWEVER, I did find out that there was an exploit to get around it (one of those rare exploits where you would WANT a bit of lag). Basically if you spammed “X” to sit/stand/sit/stand, then if a mob hit you while you were sitting and right as you were standing up, then it would register as a crit, but on the server side you would be standing, thus allowing the ability to proc.
14 Nov A Classic Story Once upon a time, I dinged level 80... I remember it being cold as i was in Northrend. Not to my surprise, I started receiving mail in my inbox. The mail was sent from many of my guild members and non-guild friends on my server. I received Cupcakes, Cakes, Fireworks and even some Beers to congratulate me on reaching max level. I must have receive at least 25 messages all within 15 minutes. The next day my Guild Master suggested that all members of the guild collect Borean Leather to help build my armour. It took us approximately a week to collect and my Armor was complete; I was ready for raiding! As I walked through Stormwind (my main was Alliance at the time.) many people approached me in awe of my achievement and congratulated me on receiving my armour set. These we're people i knew, people that we're always around, they we're people I had made memories with. I made many friends during the golden years of wow, in fact I still talk to many of them via social media today. We created a bond that was based on memories, trust, reliability and friendship. Sadly none of them play the game anymore, and in honesty; i don't think they ever will again..... ------- The above is a true story that wow players will sadly never experience today. ------- Something happened after Cataclysm that started the decline of the world we once knew. To make things clear, It wasn't the fact that the world was now broken. Somehow, Blizzard got the idea that the heart of Warcraft was its story.... The truth is, most of us already knew the story. I myself, had been playing warcraft back in the day on DOS. The RTS version of warcraft was always the best medium to tell the story, while world of warcraft was an opportunity for us to create our own stories, our own legends and legacy’s. ------ In hindsight, it would have been so much better if Blizzard released an RTS alongside it's expansion, this would have given them the opportunity to tell the story while allowing player to live in the same world via WOW. Saying the above, I am truly grateful for classic wow, however I think they've missed the mark. Firstly, it baffles me that people believe vanilla wow players do not want better graphic or animations. Vanilla player always welcomed a better-looking game as we regularly upgraded our hardware for it. I truly believe this is because (New) Blizzard have no idea what the actual heart of wow is anymore. Assuming it's aesthetics and possibly the nostalgia from start zones, the music etc.... This is far from the truth... ------ The heart of Vanilla wow is within the story above, and it hurts me to accept and admit this but the truth is, the heart of wow is dying because (New) Blizzard have lost sight of it. Yes, vanilla wow was a pain in the backside, but that's what made it great. Walking for 30 minutes with a group of 40 members to a raid was a priceless experience. The fact that you know every member of the party, and every member was important to the group as a whole, including yourself, where every member was valued; some more than others, but valued none the less. ------ In its current state, levelling has become a chore, while the end game has become a marathon, with a bunch of non-sense thrown in between that you'll most likely solo as you can't progress without them. ------ (New) Blizzard, we've given you our support and time from day one... I've deleted my account once, and I’m reaching that point again.... Please start listening, before you lose the last of us! Take care...Taurnimator0 14 Nov

You can’t go wrong with a mage. In fact, Mage was the most popular class in World of Warcraft: Classic due to their ability to farm with ease. Back in the day, the player majority even leveled mages as alts in order to gather gold quickly. In addition to their monstrous ranged DPS, mages also have tons of useful utility. As a mage, you’ll be able to conjure food and water, place portals to the major cities, and even earn gold from doing so.


15 Nov Playing the Classic Demo UPDATE: The playtime limits on the WoW Classic demo have now been removed. Enjoy! --- When the World of Warcraft: Classic demo becomes available to play at home on Friday, November 2, we will ensure maximum availability to players at home by initially establishing session limits. When the demo goes live, we’ll use a playtime time limit and a cooldown (that starts when you first log in) to help as many people as possible play the Classic demo as much as possible. We’ll start with a playtime limit of a cumulative 60 minutes and a cooldown of 90 minutes. Here are some examples of how that might work: If you play for 30 minutes and then log off for 60 minutes, when you come back you’ll have a fresh 60 minutes. If you play for 60 minutes, you’ll be disconnected and then have to wait 30 minutes before you can play again. If you play for 20 minutes, log off for 20 minutes, then play 40 more minutes, you’ll be logged off and wait 10 more minutes. Our goal is to lift session limits as quickly as we feasibly can after the demo goes live. We will then only reinstate session limits if unexpectedly high demand returns. We will update this post with further information on this, as necessary. Thank you!Kaivax31 15 Nov
PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.
15 Nov Any Alliance PvE guilds planned/remember me? Hello, I've seen a few posts about Horde PvP realm guilds and the odd Alliance PvP one. Are there any groups planning to form a guild on the Alliance side of a PvE realm? I am eager to make new connections and, whilst unlikely, possibly reconnect with people who I might have lost touch with accidentally over the fourteen or so years almost since I started my journey. Whilst only 33, I have the memory of an 116 year old so please forgive any inaccurately recalled information. I started my WoW journey in 2004 about a month after launch I believe it was, and I originally played on Nordrassil as Cernunnos, a Night Elf Hunter Herb/Alch. After a few weeks I found out that there was a sort of hidden community at work that loved WoW and I rerolled an identical character using the same name on Al'Akir to be with them. I remember playing in a raiding guild with Dizzybint and her husband for a long time. She had many alts using the 'Dizzy' theme and we spent a fair amount of time as a guild. When the guild sort of died after a while I started again on a new server. I didn't like PvP and had only picked Al'Akir to be with my work friends, and so I rerolled on Darkspear. My main was a female Night Elf Hunter called Amarynthia. I had a few alts, namely a female Night Elf Priest (Shadow) called Philyra, a Human Rogue called Kimil and a female Dwarf Paladin called Rhamnusia. I had a good friend on Darkspear, a male Dwarf Hunter called Astorr. He vanished one day, never came back and to this day I don't know if he's even ok. I spent the bulk of my time on Dramaspear and did a lot of hardcore raiding with my main and alts. At one point I was in Ez (which if memory serves was quite a big name back then) with Bishimon as leader and was always top 3 DPS with Amarynthia. For reasons I no longer remember, I ended up moving all of my high level characters to Saurfang with two friends I had met in the early days of Vanilla. I didn't spend long there and don't remember it at all. After a lot of people quit, I decided to reroll AGAIN when Cataclysm came out. I decided that since it was a 'new' or redesigned world, I'd experience it afresh from level 1. I rerolled as a female Human Paladin called Airmid who has been my main ever since Catacylsm. I transferred all of my high level characters who kept their names, apart from Kimil who became Erebes. After many years of struggling with her identity, Airmid took the difficult decision to undergo gender reassignment surgery earlier this year, becoming Mandanu (in truth for unknown reasons. So, are there any PvE Alliance guilds planned? I think I want to rediscover ever square millimetre of Azeroth at my own pace socially before getting into raiding again. Anyone from the old days who might remember me?Mandanu6 15 Nov
The priest was considered the best overall healer in vanilla WoW. Priests had the biggest selection of healing and defensive spells which could be used in various different situations. Due to this fact, Priests had an easy time finding groups and guilds. If you’ll embark on leveling priest, expect some random whispers from other players inviting you to join their group as a healer. Shadow Priests were also considered as one of the best duelists in the game boasting with serious damage and healing.

14 Nov Will I gimp my raid by playing Shadow Priest? I have a burning passion for shadow priest in vanilla and I mostly want to raid. I've been talking to some people I know and some of them say that they would never bring a shadow priest into raid and others say that they absolutely want 1 shadow priest in their raid group. Why the mixed reactions? From my understanding, shadow priests in classic are mainly brought to raids to buff the damage output of your warlocks with Shadow Weaving. How many warlocks would a raid need to make 1 shadow priest worth bringing over a mage for example, and am I gimping the raids DPS by taking up that raid spot?Luminé39 14 Nov
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