It is also worth noting that World of Warcraft Classic isn't exactly an archive from 2006. It has been rebuilt from patch 1.12, using modern data architecture and reaps the benefits of the modern engine. This means a lot of non-controversial quality-of-life features will still be present and it is possible to run WoW Classic servers on modern server architecture. As you can imagine, much has changed in the last 13 years in the tech space. That's before smartphones were even a thing. The modern engine no longer allows certain behaviours that could be used to get out of bounds, also adds widescreen monitor support and accessibility options! However, it does have the disadvantage of not being able to run on 32-bit systems which isn't that kind to older systems considering the game is from 2006.
And for talent builds. I prefer to make my own talent builds. But I've been playing RPGs since the 8bit days so half the fun is building my own characters up. I already made and bookmarked 1 deep fire mage build, 2 elemental mage builds, and 2 deep frost mage builds. And I might remake them tomorrow if I read up on any good talent choices I left out my 1st 5 times lol. And I have multiple builds for the other classes I play too.
PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.
Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6	Nov 15

PHASED CONTENT ROLLOUT – Following its launch, World of Warcraft Classic’s content will be released over the course of multiple phases reflecting the game’s original order. Re-experience WoW history unfolding as heroes gear up for Blackwing Lair; players battle for PvP Honor and Rank rewards; and entire realms band together to open the gates of Ahn’Qiraj.
This did not just simply come randomly, however. Players have been demanding and asking for World of Warcraft Classic for many years now. And Blizzard has likely learned from companies like Jagex that regained a huge portion of their player-base with the launch of Old School RuneScape, which prior to it had a 2006Scape private server. Similarly, World of Warcraft Classic/Vanilla has been around in the form of private servers for many years now and has been very popular. Even top players and streamers have been known to play on these private servers. The only issue is Blizzard were not the ones profiting from these ventures.

So committed, in fact, that modern WoW players are trying the beta and reporting what seem like bugs today but what were actually intended functionality 13 years ago. This became such a common occurrence that Blizzard publicly posted a list of known non-issues called the "WoW Classic 'Not a Bug' List." For example, hitboxes for the Tauren player race are much larger than those of other races. In a modern game, this would be seen as a serious balance issue (see: Apex Legends). But it's what vanilla WoW was like, so it has been faithfully reproduced.


“We talked about it [making Classic] for a number of years and we couldn’t figure out what the right way to do it would be,” Brack explained. "The problem was, the codebase that shipped with WoW and encompassed the WoW Classic timeline was a codebase that we had really moved on from in subsequent years. Software is a very iterative process, and its development was more than 10 years in the past at this point. So thinking about the hardware that didn’t exist anymore that we would need to run on it, running two MMOs simultaneously with two different toolsets, two different toolchains, it was not something we could really get our head around.”
“We talked about it [making Classic] for a number of years and we couldn’t figure out what the right way to do it would be,” Brack explained. "The problem was, the codebase that shipped with WoW and encompassed the WoW Classic timeline was a codebase that we had really moved on from in subsequent years. Software is a very iterative process, and its development was more than 10 years in the past at this point. So thinking about the hardware that didn’t exist anymore that we would need to run on it, running two MMOs simultaneously with two different toolsets, two different toolchains, it was not something we could really get our head around.”
Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue
In terms of what the World of Warcraft Classic Best Classes are, Warrior and Priest stand out almost instantly. This is partly due to the fact that Protection Warrior is the only viable Tank Class in WoW Vanilla Patch 1.12. Both the Proc Warrior and Priest are required for Raids and when combined in a PVP setting can be a fierce combo on the battlegrounds.

HOWEVER, I did find out that there was an exploit to get around it (one of those rare exploits where you would WANT a bit of lag). Basically if you spammed “X” to sit/stand/sit/stand, then if a mob hit you while you were sitting and right as you were standing up, then it would register as a crit, but on the server side you would be standing, thus allowing the ability to proc.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
The Gold Queen is written by Alyzande. Working on her 14th level 110, she has 9 years expertise in making gold, 19,000+ achievements, 1593 days played, over 39 million gold earned, and now playing World of Warcraft Legion live. The Gold Queen blog teaches you how to make gold playing Warcraft using ethical trading, auction house flipping, crafting, reselling, snatch lists, and farming gold making. Want more updates on Warcraft Legion? Support my Patreon for exclusive pre-release Legion Gold Guides.
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