15 Nov Playing the Classic Demo UPDATE: The playtime limits on the WoW Classic demo have now been removed. Enjoy! --- When the World of Warcraft: Classic demo becomes available to play at home on Friday, November 2, we will ensure maximum availability to players at home by initially establishing session limits. When the demo goes live, we’ll use a playtime time limit and a cooldown (that starts when you first log in) to help as many people as possible play the Classic demo as much as possible. We’ll start with a playtime limit of a cumulative 60 minutes and a cooldown of 90 minutes. Here are some examples of how that might work: If you play for 30 minutes and then log off for 60 minutes, when you come back you’ll have a fresh 60 minutes. If you play for 60 minutes, you’ll be disconnected and then have to wait 30 minutes before you can play again. If you play for 20 minutes, log off for 20 minutes, then play 40 more minutes, you’ll be logged off and wait 10 more minutes. Our goal is to lift session limits as quickly as we feasibly can after the demo goes live. We will then only reinstate session limits if unexpectedly high demand returns. We will update this post with further information on this, as necessary. Thank you!Kaivax31	15 Nov 

As of right now, there is no official exact release date, aside from confirmation of summer 2019. It is expected to hit the internet roughly mid-July, or possibly in August. Something as highly anticipated as WoW Classic could launch with weeks of notice and still break records. As of April 21st 2019, World of Warcraft Classic has entered internal employee alpha testing.
Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6	Nov 15 

15 Nov [A] Ace of Spades is recruiting Ace of Spades is currently looking for a Raid Leader! We are looking for someone to take up the position of Raid Leader within Ace of Spades, Ace of Spades is a guild with raiding at its core, Ace of Spades within itself is always pushing for the best out of its members whether they are raiding with us or not. There are two parts to Ace of Spades comprising of its social wing which is what everyone joins as, unless they are applying strictly as a raider and its raiding department. And then we have the raiding wing whose members are aiming to always be the best that they can be whilst at the same time having fun with their friends both in and out of raids all with the mindset to help each other get to the next boss! What is expected of you as the Raid Leader: Making sure that everyone is knowledgeable on a tactic when facing a boss. Hosting the nights that the raid team is raiding. Making sure that Items are distributed fairly depending on DKP and so forth Resolving issues that arise within the raiding team that you can personally deal with [If unable to deal with them bring them to my notice as soon as possible so the issue can be resolved in a timely manner] To add and deduct correct amounts of DKP to all players within the raidWhat we look for within a Raid Leader: Knowledge of all the raids and the boss mechanics [Both current and coming out in a later patch]. The ability to communicate effectively with those in the raid team so they know what to do. Be able to talk with the people in the raid and keep a level head even when things go wrong and a wipe is forced. Experience within a leadership group [Preferably of a large group in a stressful situation]. Commitment to the raiding team as if you aren’t bothered neither will those who are raiding with you. Someone who has experience with the DKP looting system and can confidently add and deduct DKP when required. Someone who has the prior experience and raid knowledge to sort the raid teams into workable teams.If this sounds like you contact me via either Battlenet at: Devilgaming#2564 OR contact me via Discord at: Jester#6058. What we are also looking for: We are looking for both Social and Raiding players to join our Guild altogether, if you want to join and spend your time leveling up, doing dungeons or simply PvPing that is all fine as well simply contact me via the contact information above and we can get you set up! I hope to hear from you all soon.Calish4 15 Nov
When you decide to Buy World of Warcraft Classic Gold, the main factors you will consider are price, trust and speed. mmoko has many years of experience in the field of game goods sales, providing excellent pre-sales and after-sales services for more than 50,000 customers. Our customer service staff and game traders are online 24 hours a day. If you have any problems, please feel free to contact us. Our goal is to do our best to meet the needs of our customers.
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You won’t get extra cloth by farming cloth on your tailor, so you can bring any character.   The most expensive cloth will be mooncloth, with a 4 day cooldown.  Grab that pattern from Qia in Everlook, Winterspring. The second best cloth will be runecloth.  That’s best farmed from the ogres in Dire Maul, Twilight mobs in Silithus, and the trolls in Zul’Masher, which is north of Lights Hope chapel. 

15 Nov The ride to war? or Que to war..?? So I am having a hard time accepting this.. But one the best things (for me), was saddle up, and travel to war with my friends in Vanilla. I remember one of the best memories, and one of the most authentic Vanilla and MMO- Feeling, yet one of the most satisfiying moments for me and my friends, was when we first ran off to the battleground vendors, and qued up from there, and farmed the gear from the tokens we got, every time we was hitting a 29, 39,49 and so on. I remember everyday you met new friends, talked to old buddies on the server, small chid chat while you waited untill it was your turn to get into AV/WG/AB. I remember even the awesome moments when you met some on the road, and you all knew where you was going. These was one of the best moments for me. It gave me the Horde/Alliance feelings, and great MMO- feels. Then I remember they planted vendors and quebots in capitals, and the great areas was all empty. IMO it was here it all started with "LFG" and "AFK in SW/Org". Running to a BG is as much important part of classic, as running to dungeons. So, any info about this ?Healors4 15 Nov
15 Nov The ride to war? or Que to war..?? So I am having a hard time accepting this.. But one the best things (for me), was saddle up, and travel to war with my friends in Vanilla. I remember one of the best memories, and one of the most authentic Vanilla and MMO- Feeling, yet one of the most satisfiying moments for me and my friends, was when we first ran off to the battleground vendors, and qued up from there, and farmed the gear from the tokens we got, every time we was hitting a 29, 39,49 and so on. I remember everyday you met new friends, talked to old buddies on the server, small chid chat while you waited untill it was your turn to get into AV/WG/AB. I remember even the awesome moments when you met some on the road, and you all knew where you was going. These was one of the best moments for me. It gave me the Horde/Alliance feelings, and great MMO- feels. Then I remember they planted vendors and quebots in capitals, and the great areas was all empty. IMO it was here it all started with "LFG" and "AFK in SW/Org". Running to a BG is as much important part of classic, as running to dungeons. So, any info about this ?Healors4 15 Nov
Once WoW Classic Launches As Appointed, New WoW Currency Just Like WOW Gold Must Be Provided For Almost Anything Including Exchange WoW Items. Exactly, We MMOAH, A Platform Owning Hundreds Of MMO Game Currency Including The Coming World Of Warcraft Classic Gold Keeping Up To Date And Satisfying-Full Inventory, Have Been Selling Game Currency For Several Years To Worldwide Clients, We'll Provide 100% Secure Online Payment System, Fast Delivery And Cheapest Prices Even 100% Refund With NO.1 Reputation Checked On Trustpilot, Ownedcore And Epicnpc Reviews. Now, We Start To Accept WoW Classic Gold Quick Order, Don't Delay Any Longer, Hope A Joyful Trading.
This Shadow Talent Build is the fastest for Leveling Up a Priest Class from 1-60 in WoW Classic patch 1.12. Spamming Shadow Damage DOTs while kite mobs will be the name of the game with this build, having the ability to sustain your health is just a bonus. You will just need to make sure you are stacking enough spirit so you don’t run out of mana often as that will slow down the levelling process drastically.

Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter

It was the first time in a decade that I wasn't gunning for the end game, pillaging the beta test to determine the fastest way to level and get to the "good stuff," and tweaking my add-ons to skip as much content as I could to get there. I even read a quest or two, though I admit to using the option (still available, even in vanilla) to turn off the line-by-line scrolling of quest text.


We have no idea what implications this might have and whether or not it even indicates anything, since Patch 8.2 is still in testing and a Tuesday launch is more than unlikely due to Essence tuning and Azshara's Eternal Palace, which is supposedly coming shortly after launch. Blizzard said they wouldn't be delaying the new raid like they did with Battle of Dazar'alor.
"Challenge is part of it," Birmingham continued. "The world feels dangerous. There are difficult group quests out in the world, elite quests that you can't do by yourself, or you would have to over-level if you wanted to do them by yourself. Where they really push you to find somebody else to help you out, or out level them and come back later, or you can just leave them and go on. You don't have to complete every quest in every zone. You can choose your path through the world. So I think that is exactly the classic gameplay that people are looking for."
14 Nov Slow or fast? Class? All of us have a dream or plan for Classic. I'm curious to know, how do you fellow forum members feel about the lvling experience in Classic? Do you want to speed lvl and get to end game as soon as possible or take your time? What class will you choose? The fastest lvler? The most self sufficient? The team specialist? Myself I'm so happy about feeling absolutely no need to rush and I look so much forward to slow laidback lvling, this time not a totally clueless virgin noob. I plan to be human, just like my very first char. Then rediscovering everything and also taking part of what I missed because I didn't start playing until mid TBC. Like the opening of AQ, such a glorious event! :D Hopefully Blizzard isn't patching too fast for me to take part. I'll be taking my time to read the quests and not use any questhelper. Stopping here and there to do some fishing. Inviting people to group up for questing whenever I can. I'm planning to be a mage, partly because of the social aspect. I'm sure I'll be asked for portals and food/water by randoms and that's perfectly fine, a chance to get to know many players and sort out leechers. Will they offer tip, ask if i need any help, trade me something they don't need etc or just take it and leave without even saying "thank you"? Maybe I'll take tailoring + some gathering profession, not decided yet. I want to do something that's useful not only to myself but to others, make some G on the process. As a mage I count on dying a lot... Doing dungeons the old way I really look forward to. Slow, no mindless silent killing squads in Vanilla. CC. Careful pulls. Group coordination necessary. No LFG or random kicks so people will rather stay until it's completed and we're doing it right, even if there are wipes. And finally, in some distant future, I'll hopefully get to raiding. By then hopefully with a full list of friendly players and in a good guild with like minded people. 40 man raids, so amazing! Correct me if I'm wrong, but mages would be needed in MC because of decurse and strong aoe, so there would be a spot for me. Counting on the vendor machine cooking but what the heck, making food and drink out of thin air is kind of cool. :)Eulalia35 14 Nov

In terms of what the World of Warcraft Classic Best Classes are, Warrior and Priest stand out almost instantly. This is partly due to the fact that Protection Warrior is the only viable Tank Class in WoW Vanilla Patch 1.12. Both the Proc Warrior and Priest are required for Raids and when combined in a PVP setting can be a fierce combo on the battlegrounds.

HOWEVER, I did find out that there was an exploit to get around it (one of those rare exploits where you would WANT a bit of lag). Basically if you spammed “X” to sit/stand/sit/stand, then if a mob hit you while you were sitting and right as you were standing up, then it would register as a crit, but on the server side you would be standing, thus allowing the ability to proc.
HOWEVER, I did find out that there was an exploit to get around it (one of those rare exploits where you would WANT a bit of lag). Basically if you spammed “X” to sit/stand/sit/stand, then if a mob hit you while you were sitting and right as you were standing up, then it would register as a crit, but on the server side you would be standing, thus allowing the ability to proc.
Most profitable professions are considered to be Herbalism and Enchanting in pair. You can have Enchanting only for Disenchanting skill, it will bring decent gold. Consider the fact of disenchanting all soulbound armor, not just selling them to a vendor, but I do not recommend to disenchant any kind of weapons, it is more profitable to sell it to a merchant if it is a soulbound item, or sell it on auction house if it is BoE (bind on equip).
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue
Furthermore, we highly recommend you plan in advance regarding the class that you want to play. In the Classic WoW, there were no class specs. Every talent point spent couldn’t be changed without first resetting all of them and the talent point reset was a costly practice. If you already know what you want to play as in the end game – try to develop your talent tree accordingly. This way you’ll be able to save a lot of gold in advance.
 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
As I wrote in my preview, World of Warcraft Classic has much more to offer than just nostalgia. The world is filled to the brim with abstruse and challenging elements that coerce you to make and maintain relationships with other players if you want to succeed. As a result, I believe that WoW Classic’s MMO ecosystem offers an experience that can’t be found anywhere else in 2019. And, it would appear I’m not the only one who sees something special in the more-than-decade-old game. Just last week more than 100,000 viewers congregated in the chat of popular streamer “Asmongold” to watch him successfully fell Edwin Van Cleef in the classic Deadmines. A vindicating spectacle that would have been impossible to witness without Blizzard overcoming certain technical hurdles. 
You can’t go wrong with a mage. In fact, Mage was the most popular class in World of Warcraft: Classic due to their ability to farm with ease. Back in the day, the player majority even leveled mages as alts in order to gather gold quickly. In addition to their monstrous ranged DPS, mages also have tons of useful utility. As a mage, you’ll be able to conjure food and water, place portals to the major cities, and even earn gold from doing so.
Note: My goal here was to create a comprehensive list of everything you'd need in order to learn to play any class (from Level 1 to Naxxramas)—meaning I am only including class-specific resources here (so no profession guides, general leveling guides, etc). Teeb's Resource list is much broader in scope, and I highly recommend you take advantage of it (as it contains a plethora of non-class specific resources as well). If you're not aware, Teeb is also responsible for the Race & Class Comparison Tool, Dungeon Tier Sets Gallery, and a huge variety of other insanely useful resources.
Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. You can find a list of all Essences available in Rise of Azshara here.

Swim Speed Potions (used especially at lvl 37 for Faldir's Cove in Arathi Highlands and lvl 57 in WPL).  Try to get multiple stacks of these.  I also recommend keeping a stack of these always in your bags.  You will frequently pass rivers and lakes and can use these potions to pass them faster through out the guide.  Please note that these potions do not stack with Druid's Aquatic Form and Glyph of Aquatic Form.

“By the way, one of these codebases [Vanilla WoW] is extremely buggy, and we had already solved a lot of those [bugs]. But we can’t solve them [this time around] because... ‘reasons’ if we’re thinking about the Classic timeline. And so we really struggled with it for a very long time, and one of the things that we talked about when we were discussing different ways to do it was to do what’s called a ‘fork.’ So we did a fork of our existing modern server stack and then reimplemented the systems that we needed to support Classic WoW. And made sure that the tuning was right and imported the old data, we had the old code and a way to compare. Having the backend tools, and the backend server, and the modern hardware was a requirement to realize this project.” Essentially, what the team did, was teach modern WoW to speak old Classic data.
As I wrote in my preview, World of Warcraft Classic has much more to offer than just nostalgia. The world is filled to the brim with abstruse and challenging elements that coerce you to make and maintain relationships with other players if you want to succeed. As a result, I believe that WoW Classic’s MMO ecosystem offers an experience that can’t be found anywhere else in 2019. And, it would appear I’m not the only one who sees something special in the more-than-decade-old game. Just last week more than 100,000 viewers congregated in the chat of popular streamer “Asmongold” to watch him successfully fell Edwin Van Cleef in the classic Deadmines. A vindicating spectacle that would have been impossible to witness without Blizzard overcoming certain technical hurdles. 
If you like playing solo – there’s no better option than the Hunter.  Hunter is considered the most efficient solo-leveling class so you’ll ding level 60 in no time. As a Hunter, you will be able to tame various beasts across the world and use them as your pets. Pets help you tank groups of mobs and enable you to tackle some of the group quests alone. However, their PvE power falls off in the end-game, but their PvP potential is enormous. Skilled Hunters are a pain to deal with since it’s almost impossible to catch a masterful hunter.
Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6 Nov 15
As you have known, official site had merged three realms into one realm two weeks ago (June 6). Light’s hope will launch new realm – Northdale this week (June 23). Official site is laying out plans for the timeline, and doing its utmost to ensure as smooth a launch as possible. Here mmogah.com will guide you to the new realm – Northdale’s timeline.

15 Nov (A)Elysium is Recruiting for Classic Greetings friends, I am the Owner of Elysium Gaming an multigaming and MMO organisation. I play WoW since Vanilla Beta and i am thrilled that we are gonna play again my most beloved game ever :) For that reason even though is early, we recruit people to join our ranks and start our journey together. We accept old and new players who want to play again or learn the game from the side of the Alliance. We are not elitists, we have patiance so we can teach and help those who need it and same time to prepare the guild for the end game. We are interested in PvE and PvP but also in every possible in game event. We are open to ideas and sugestions and after all we will deside all together how to run things.Thats the purpose we start now the recruiting,so we can gather as often as possible on our discord and discuss how we want our guild to be. All together we will deside about everything. I am experienced Guild Master and Raid Leader and i am sure i will be able to help so we can create something nice. If you are interested, please add me as friend Ariakan#2206 so we can discuss farther or join our discord channel https://discord.gg/rCy8sSd Thank youAriakán2 15 Nov
My own experience with the WoW Classic beta in the past few days has reaffirmed my longstanding suspicion that the MMO genre ran out of gas entirely too soon. The motifs of progression, classes, and challenging raid content have successfully disseminated into other genres at this point but these concepts are much more interesting when applied to a dynamic, communal space. I hope that both fans and developers will discover that World of Warcraft Classic has lessons left to teach when it releases on August 27th.
Rank Source Major Power Desc Minor Power Desc Major Power Actual Minor Power Actual 1 Claim a weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 2 Reach 1000+ rating then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 3 Collect Burgeoning Battlefield Furor from your weekly War Chest. Conflict Strife Conflict Strife 4 Reach the rank of Elite in the week then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife We datamined the following PvP talents related to Conflict and Strife in the latest 8.2 PTR build:
14 Feb 2014 Forum Guidelines - Please Read Welcome to the World of Warcraft discussion forums! This forum is here to provide you with a friendly environment where you can discuss all aspects of World of Warcraft with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you take the time to read through the forum Code of Conduct before posting. Search The new search function at the top of the World of Warcraft community site is extremely robust. Please be sure to use it to look for similar topics, blog posts, or web pages that may contain the answer before creating your forum topic. Making a new thread on an existing subject will likely result in your thread being deleted. If you continue to repost it you're likely to have your posting privileges suspended for spamming. Worst of all, you'll be making the other forum goers upset that you didn't take a minute to search before posting. Reporting You can quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of the violation. You can only rate each post once. Use it wisely to help foster a positive and helpful forum community. Guidelines In addition to our general Code of Conduct, here are some common courtesy guidelines to follow to ensure these forums remain a constructive and friendly gathering place for the community. While these do technically fall within the bounds of the Code of Conduct, these cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked. The World of Warcraft forums are for discussion of topics directly related to World of Warcraft The forums here are specifically to discuss the game and related topics. Any topics not related to World of Warcraft, Battle.net or Blizzard are subject to deletion. Don't post in all capital letters, use a misleading title, excessive punctuation, non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words Blizzard, Blue, or any community team members name in a thread topic to gather attention is frowned upon Everyone would like Blizzard to read and acknowledge his or her post, and we understand that. However, use of such words in the topic does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Note that threads discussing e.g. the Blizzard authenticator or Blizzard’s latest press release are allowed to have Blizzard in the title as it’s then relevant to the discussion. Posting "First" or IBTL constitutes as spamming You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL (in before the lock) is not helpful and if you feel a thread should be moderated please use the rating button to do so. Posting TLDR or L2P constitutes as trolling Posting TLDR (Too Long, Didn’t Read) is saying you don’t care about a player’s post. Posting L2P (Learn to Play) mocks the player for their skill or experience level rather than provide constructive input on the post itself. Both are considered trolling and will lead to a suspension.Takralus2 14 Feb 2014
15 Nov 7.3.5 client - worst pick to begin with So on your panel you explained why you couldn't use the old Classic Client and told us why u basically needed to recreate the entire game with 7.3.5. This was the worst and main wrong choice to begin with and I guess u guys noticed that but it was to late to go back. Instead of starting the Megaproject to recreate the entire old game you should just have outsourced your servers and build a new, small customer support team to work with the old interface there. By this pretty cheap demo and panel we now see which "insane idea" (quoting you) route you picked. That was a pretty bad pick and beside Sharding,16 debuff slots, new forced animations/sounds into classic graphics toggle, wrong stats, wrong mobaggro range, wrong UI, emptying the world by summoning stones, wrong npc pathing on quests and all the other crap this is by far the worst change to Classic. We take all this "its just a demo" as granted and trust you to fix those things until Release even if time runs low for the enormous amount of fixes needed there till summer 2019. Okay but 7.3.5 brings an endless list with its engine and code which is not comparable. Rogues won't be able to abuse front backstabbing skills, the physics are fundamentall different, there won't be no animation cancels, the movement feels like legion not classic, melees won't have the expanded range they often used to due code bug, Mobs do backpeddale when u "push" them, tldr blablabla. https://www.reddit.com/r/classicwow/comments/9ubyr6/wow_classic_demo_feedback_bugs_and_legion/ In short when people say "this doesn't feel like classic somehow" they're exactly right, because it is not classic. It is 7.3.5 with changed numbers and assets (BTW lots of your "classic graphic option" assets aren't even classic as well). The core of the new game ur building there is fundamentally different and you guys at blizz know exactly that it is, don't misslead anyone by sayin its "authetic" please. Basically it's like putting a Diablo2 character into Diablo3 and say "Here you go, this is Diablo 2". Guess what? No, its not.Uauu42 15 Nov
Nov 15 To all of you who keep talking $$$ Please do explain why a company should waste money to appease you ? I commonly see things like "zomg blikky made 12 bazillion dollars last financial year" "haii why so cheap daddy blizz, please release 500 low pop servers on release , so you can spend the next year wasting money and resources " Grow up. Thanks.Azerothian30 Nov 15
Like with addons in the current game, you just need to drop any of these addons into the addons folder — find it under /Interface/AddOns/ in the Classic beta folder, which is in your World of Warcraft folder by default. Then once you log on to the game, you’ll want to make sure that the addons are enabled via the menu option on the character screen.
Nov 15 We ordered vanilla not vanilla with sprinkles 1. Sharding/Phasing was not a part of the classic experience. The launch surge and often times overwhleming population fighting over quest mobs and loot was impactful on a human level which brought people together to make parties so they weren't fighting or made people bitter rivals. And that ten minutes you spent competing with people to loot that bucket before it despawned for another few minutes was intense. 2. Loot trading was not a part of the classic experience. Ninja looting was a real thing, a crime you could commit which united the community up in arms against you, blacklisting you. That's a feature for modern WoW, not genuine classic. This is a recreation. Not a remaster. Not reforged. We ordered vanilla, not vanilla with sprinkles on it with modern hand holding baby coddling streamlined bogus. That's more suited to your modern WoW playerbase, not the millions waiting patiently for the game they knew and loved over a decade ago. I don't want to sound like an entitled brat, but when you advertise a product, don't change it behind the scenes. Please Blizzard, don't add these things. They kill aspects of what made classic wow such a special phenomenon that rallied people to make private servers in its honor. I'll go play one if this isn't authentic, because those unofficial servers would be more authentic.Rhystael95 Nov 15
Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
World of Warcraft (also known as WoW) players have highly requested the classic version of their favourite game. As with any game, changes and major updates are added over the years. Since August 2006, many changes to the game have not been received well: such as trivialising levelling up. The level cap will drop from 120 to 60, but contrary to how that sounds, it will be a far more grindy journey of fun and progress. The current developers have made levelling up very fast in comparison to the classic days, purely to focus on end-game content and raiding which many people do not enjoy. Prior to these changes, many people enjoyed the games for years whilst not hitting max level, something never seen in the modern edition of World of Warcraft. The levelling process was a journey, having fun with professions and the grind that is no longer found. Of course, there are countless other changes that will be reverted, as you might expect when comparing something from 2006 to 2019.
15 Nov Elitist guilds, will we see them? Just popped to my head. What do you think will we see many "hardcore" raiding guilds on classic servers? Raiding on vanilla will be a fun thing for sure, but the raids are a joke designed for 20-30 people and will be cleared the day they open so idea of an "hardcore" guild denying you playing an enha shaman for example seems rather silly. Sure there will be some trying to get world firsts. Not sure what I'm trying to say here.Sumutar24 15 Nov

14 Nov Classic ideas 3 Hello Blizzard, this is continue of my article https://eu.battle.net/forums/en/wow/topic/17624483167?page=1 https://eu.battle.net/forums/en/wow/topic/17624503200?page=1 1) I want to thank Blizzard for the improvements and perfect working of all skills. It is pleasant to feel the titanic work of Blizzard, which causes precisely those impressions that will attract new players. Thank you for changing in graphics, animation, effects and gameplay: interaction of mobs with walls, correct agro radius of the mobs, pets attack of invisible target, stunning in the air, normal work of Charge, attack distance same for all races, debuff timer, increase limits of players on the server and many other improvements. 2) Old talent system is based on passive numbers improvements and offer only 3-4 unique skills for each build. Many of mind-blowing, ultra, special skills were release only in Burning Crusade. Old talent system is a competition of builds, depend of raid items — One build became weaker and change priority for another, but they don’t balance between themselves. Otherwise, if they will be equal, so everybody will use only the easiest and most universal build - as in Heroes of the Storm. I think the original concept of PvE was not implemented to the end, supposed to players will choosing from huge variation potential and depth of mechanics in long way of PvE gear. I would like to see huge changes and improvements in all builds. 3) I want to see more combined builds, like Survival + Beast Master with nature damage. In game are six possible builds for each class, but half of them are not competitive. Fire Mage can be playable until AQ40 and after it is much weaker than Frost mage, then this is final best one. Elemental mage is not so good as Frost mage and thats what i want to change. Druids have just one best build at all - this is so poor! I think that final gameplay for each build should be rework to save all builds as competitive, justify the investment of talents. I think best solution is to release more things that would give power to other builds. 4) Old idea was to increase damage from one build to another - "Step by step", but it is depend only before AQ40 and after - there all previos build cant be so power as top bulid, becouse of Naxx gear bonus. New players don’t like so hardcore system if they gear and build will became useless in one moment and they will be kicked from static because of previous gear. Compromise solution is to correct final balance of items and classes, so more alternative builds stay equal in start, middle, late PvE. 5) Each class has one build is for questing and at 60 lvl you have to choose between two other builds. All classes have one branch completely dedicated to fan questing and thats what need to remake for more relevant build 60 lvl. Make all builds playable, successful, fair, and interesting. Classic have bad balance for hybrid classes and this is very wrong. Priority must be on a gameplay. Game lose interest, bccouse make weaker hybrids than a dedicated class. All specialisations must have equal balance. 6) In Vanila Warrior could reach 1300 damage and hunter only 800 - i hope this is already correct to same alike damage. 7) Warriors are only one tank in Vanila and all rest were bad. I hope Blizzard will make big changes for another tanks and extend their tank abilities. I hope now all tanks will add opportunities for aggro and armor. 8) If you play Druid, no one needed you in a raid, except for being a healer. I hope you will increase the effectiveness of all class healing results up to Priests and increase damage in other DD build, like Moonkin form. 9) Reduce the shooting area for hunters - this annoying and your already know that its impossible to play like that. Increase the speed of the arrows. Make traps work in combat. Nerf Lupus and other too much powerful pets - every pet must be good in its own way. Add pet sharing from the Stable - this will stop so many wipes. Set all pet skills in book so you don’t have to create macros. Fix that if you go - your pet just ran away. Reduce pet appetite by 10 times. 10) Take away "Old needs" for eat after each pack and make health regeneration every 2.5 seconds or faster. Game in Vanila remember me «Go go orc», where player pushing forward party all time for so slow instance run.Тыцтыдыц25 14 Nov

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